Mercurial > hg > pub > prymula > com
annotate DPF-Prymula-audioplugins/dpf/distrho/extra/ScopedPointer.hpp @ 4:0962f0296c8a
ColorsMemory-0.210503-1.1
author | prymula <prymula76@outlook.com> |
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date | Tue, 30 Jan 2024 16:43:10 +0100 |
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1 /* |
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2 * DISTRHO Plugin Framework (DPF) |
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3 * Copyright (C) 2012-2016 Filipe Coelho <falktx@falktx.com> |
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4 * |
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5 * Permission to use, copy, modify, and/or distribute this software for any purpose with |
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6 * or without fee is hereby granted, provided that the above copyright notice and this |
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7 * permission notice appear in all copies. |
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8 * |
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9 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD |
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10 * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN |
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11 * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL |
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12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER |
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13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN |
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14 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
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15 */ |
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16 |
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17 #ifndef DISTRHO_SCOPED_POINTER_HPP_INCLUDED |
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18 #define DISTRHO_SCOPED_POINTER_HPP_INCLUDED |
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19 |
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20 #include "../DistrhoUtils.hpp" |
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21 |
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22 #include <algorithm> |
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23 |
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24 START_NAMESPACE_DISTRHO |
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25 |
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26 // ----------------------------------------------------------------------- |
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27 // The following code was based from juce-core ScopedPointer class |
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28 |
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29 /** |
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30 Copyright (C) 2013 Raw Material Software Ltd. |
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31 |
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32 Permission is granted to use this software under the terms of the ISC license |
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33 http://www.isc.org/downloads/software-support-policy/isc-license/ |
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34 |
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35 Permission to use, copy, modify, and/or distribute this software for any |
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36 purpose with or without fee is hereby granted, provided that the above |
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37 copyright notice and this permission notice appear in all copies. |
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38 |
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39 THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD |
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40 TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND |
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41 FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, |
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42 OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF |
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43 USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER |
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44 TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE |
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45 OF THIS SOFTWARE. |
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46 */ |
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47 |
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48 //============================================================================== |
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49 /** |
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50 This class holds a pointer which is automatically deleted when this object goes |
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51 out of scope. |
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52 |
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53 Once a pointer has been passed to a ScopedPointer, it will make sure that the pointer |
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54 gets deleted when the ScopedPointer is deleted. Using the ScopedPointer on the stack or |
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55 as member variables is a good way to use RAII to avoid accidentally leaking dynamically |
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56 created objects. |
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57 |
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58 A ScopedPointer can be used in pretty much the same way that you'd use a normal pointer |
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59 to an object. If you use the assignment operator to assign a different object to a |
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60 ScopedPointer, the old one will be automatically deleted. |
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61 |
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62 A const ScopedPointer is guaranteed not to lose ownership of its object or change the |
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63 object to which it points during its lifetime. This means that making a copy of a const |
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64 ScopedPointer is impossible, as that would involve the new copy taking ownership from the |
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65 old one. |
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66 |
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67 If you need to get a pointer out of a ScopedPointer without it being deleted, you |
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68 can use the release() method. |
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69 |
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70 Something to note is the main difference between this class and the std::auto_ptr class, |
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71 which is that ScopedPointer provides a cast-to-object operator, wheras std::auto_ptr |
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72 requires that you always call get() to retrieve the pointer. The advantages of providing |
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73 the cast is that you don't need to call get(), so can use the ScopedPointer in pretty much |
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74 exactly the same way as a raw pointer. The disadvantage is that the compiler is free to |
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75 use the cast in unexpected and sometimes dangerous ways - in particular, it becomes difficult |
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76 to return a ScopedPointer as the result of a function. To avoid this causing errors, |
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77 ScopedPointer contains an overloaded constructor that should cause a syntax error in these |
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78 circumstances, but it does mean that instead of returning a ScopedPointer from a function, |
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79 you'd need to return a raw pointer (or use a std::auto_ptr instead). |
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80 */ |
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81 template<class ObjectType> |
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82 class ScopedPointer |
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83 { |
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84 public: |
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85 //============================================================================== |
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86 /** Creates a ScopedPointer containing a null pointer. */ |
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87 ScopedPointer() noexcept |
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88 : object(nullptr) {} |
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89 |
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90 /** Creates a ScopedPointer that owns the specified object. */ |
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91 ScopedPointer(ObjectType* const objectToTakePossessionOf) noexcept |
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92 : object(objectToTakePossessionOf) {} |
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93 |
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94 /** Creates a ScopedPointer that takes its pointer from another ScopedPointer. |
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95 |
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96 Because a pointer can only belong to one ScopedPointer, this transfers |
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97 the pointer from the other object to this one, and the other object is reset to |
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98 be a null pointer. |
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99 */ |
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100 ScopedPointer(ScopedPointer& objectToTransferFrom) noexcept |
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101 : object(objectToTransferFrom.object) |
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102 { |
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103 objectToTransferFrom.object = nullptr; |
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104 } |
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105 |
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106 /** Destructor. |
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107 This will delete the object that this ScopedPointer currently refers to. |
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108 */ |
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109 ~ScopedPointer() |
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110 { |
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111 delete object; |
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112 } |
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113 |
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114 /** Changes this ScopedPointer to point to a new object. |
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115 |
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116 Because a pointer can only belong to one ScopedPointer, this transfers |
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117 the pointer from the other object to this one, and the other object is reset to |
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118 be a null pointer. |
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119 |
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120 If this ScopedPointer already points to an object, that object |
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121 will first be deleted. |
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122 */ |
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123 ScopedPointer& operator=(ScopedPointer& objectToTransferFrom) |
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124 { |
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125 if (this != objectToTransferFrom.getAddress()) |
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126 { |
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127 // Two ScopedPointers should never be able to refer to the same object - if |
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128 // this happens, you must have done something dodgy! |
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129 DISTRHO_SAFE_ASSERT_RETURN(object == nullptr || object != objectToTransferFrom.object, *this); |
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130 |
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131 ObjectType* const oldObject = object; |
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132 object = objectToTransferFrom.object; |
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133 objectToTransferFrom.object = nullptr; |
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134 delete oldObject; |
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135 } |
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136 |
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137 return *this; |
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138 } |
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139 |
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140 /** Changes this ScopedPointer to point to a new object. |
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141 |
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142 If this ScopedPointer already points to an object, that object |
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143 will first be deleted. |
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144 |
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145 The pointer that you pass in may be a nullptr. |
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146 */ |
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147 ScopedPointer& operator=(ObjectType* const newObjectToTakePossessionOf) |
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148 { |
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149 if (object != newObjectToTakePossessionOf) |
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150 { |
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151 ObjectType* const oldObject = object; |
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152 object = newObjectToTakePossessionOf; |
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153 delete oldObject; |
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154 } |
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155 |
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156 return *this; |
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157 } |
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158 |
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159 //============================================================================== |
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160 /** Returns the object that this ScopedPointer refers to. */ |
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161 operator ObjectType*() const noexcept { return object; } |
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162 |
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163 /** Returns the object that this ScopedPointer refers to. */ |
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164 ObjectType* get() const noexcept { return object; } |
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165 |
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166 /** Returns the object that this ScopedPointer refers to. */ |
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167 ObjectType& getObject() const noexcept { return *object; } |
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168 |
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169 /** Returns the object that this ScopedPointer refers to. */ |
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170 ObjectType& operator*() const noexcept { return *object; } |
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171 |
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172 /** Lets you access methods and properties of the object that this ScopedPointer refers to. */ |
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173 ObjectType* operator->() const noexcept { return object; } |
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174 |
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175 //============================================================================== |
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176 /** Removes the current object from this ScopedPointer without deleting it. |
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177 This will return the current object, and set the ScopedPointer to a null pointer. |
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178 */ |
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179 ObjectType* release() noexcept { ObjectType* const o = object; object = nullptr; return o; } |
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180 |
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181 //============================================================================== |
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182 /** Swaps this object with that of another ScopedPointer. |
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183 The two objects simply exchange their pointers. |
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184 */ |
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185 void swapWith(ScopedPointer<ObjectType>& other) noexcept |
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186 { |
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187 // Two ScopedPointers should never be able to refer to the same object - if |
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188 // this happens, you must have done something dodgy! |
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189 DISTRHO_SAFE_ASSERT_RETURN(object != other.object || this == other.getAddress() || object == nullptr,); |
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190 |
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191 std::swap(object, other.object); |
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192 } |
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193 |
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194 private: |
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195 //============================================================================== |
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196 ObjectType* object; |
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197 |
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198 // (Required as an alternative to the overloaded & operator). |
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199 const ScopedPointer* getAddress() const noexcept { return this; } |
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200 |
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201 #ifndef _MSC_VER // (MSVC can't deal with multiple copy constructors) |
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202 /* The copy constructors are private to stop people accidentally copying a const ScopedPointer |
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203 (the compiler would let you do so by implicitly casting the source to its raw object pointer). |
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204 |
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205 A side effect of this is that in a compiler that doesn't support C++11, you may hit an |
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206 error when you write something like this: |
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207 |
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208 ScopedPointer<MyClass> m = new MyClass(); // Compile error: copy constructor is private. |
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209 |
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210 Even though the compiler would normally ignore the assignment here, it can't do so when the |
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211 copy constructor is private. It's very easy to fix though - just write it like this: |
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212 |
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213 ScopedPointer<MyClass> m (new MyClass()); // Compiles OK |
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214 |
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215 It's probably best to use the latter form when writing your object declarations anyway, as |
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216 this is a better representation of the code that you actually want the compiler to produce. |
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217 */ |
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218 # ifdef DISTRHO_PROPER_CPP11_SUPPORT |
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219 ScopedPointer(const ScopedPointer&) = delete; |
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220 ScopedPointer& operator=(const ScopedPointer&) = delete; |
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221 # else |
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222 ScopedPointer(const ScopedPointer&); |
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223 ScopedPointer& operator=(const ScopedPointer&); |
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224 # endif |
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225 #endif |
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226 }; |
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227 |
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228 //============================================================================== |
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229 /** Compares a ScopedPointer with another pointer. |
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230 This can be handy for checking whether this is a null pointer. |
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231 */ |
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232 template<class ObjectType> |
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233 bool operator==(const ScopedPointer<ObjectType>& pointer1, ObjectType* const pointer2) noexcept |
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234 { |
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235 return static_cast<ObjectType*>(pointer1) == pointer2; |
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236 } |
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237 |
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238 /** Compares a ScopedPointer with another pointer. |
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239 This can be handy for checking whether this is a null pointer. |
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240 */ |
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241 template<class ObjectType> |
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242 bool operator!=(const ScopedPointer<ObjectType>& pointer1, ObjectType* const pointer2) noexcept |
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243 { |
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244 return static_cast<ObjectType*>(pointer1) != pointer2; |
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245 } |
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246 |
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247 // ----------------------------------------------------------------------- |
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248 |
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249 END_NAMESPACE_DISTRHO |
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250 |
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251 #endif // DISTRHO_SCOPED_POINTER_HPP_INCLUDED |