annotate arkanoid/arkanoid.h @ 14:49dd434149cd

README.md immposiblerush
author prymula <prymula76@outlook.com>
date Sat, 10 Feb 2024 20:40:34 +0100
parents 2787f5e749ae
children
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1 /* arkanoid.h */
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2 #include <stdio.h> // printf
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3 #include <stdlib.h> // exit
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4 #include <string.h>
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5 #include <unistd.h> // sleep access
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6 //#include <time.h>
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7 //#include <errno.h>
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8 #include <SDL2/SDL.h>
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9 #include <SDL2/SDL_ttf.h>
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10 //#include <SDL/SDL_image.h>
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11 #if WINDOWS
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12 #include <windows.h>
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13 #include "resource.h"
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14 #endif
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15 #include "ball.h"
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16
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17 #define WIELKOSCFONTU 30
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18
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19 #define XPILKI 30
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20 #define YPILKI 30
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21 #define XPALETKI 120
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22 #define YPALETKI YPILKI
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23 #define XKAFLA 80
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24 #define YKAFLA YPILKI
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25 #define PUNKTY 50
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26
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27 SDL_Surface * obraz;
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28 TTF_Font* font_panel;
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29
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30 typedef struct {
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31 int px; // poprzednia pozycja x
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32 int py; // poprzednia pozycja y
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33 int ax; // aktualny x
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34 int ay; // aktualny y
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35 int kx; // kierunek x
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36 int ky; // kierunek y
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37 SDL_Surface * obraz;
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38 SDL_Surface * gumka;
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39 } RuchomyObiekt;
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40
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41 typedef struct {
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42 RuchomyObiekt * pilka;
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43 RuchomyObiekt * paletka;
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44 // int poprzedni_y;
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45 } Teczka;
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46
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47 //typedef struct {
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48 // int * czas;
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49 //} Teczka2;
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50
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51 typedef struct {
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52 int twardosc;
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53 int x, y;
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54 SDL_Surface * obraz;
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55 } Kafel;
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56
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57 typedef struct {
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58 Uint8 r;
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59 Uint8 g;
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60 Uint8 b;
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61 } Kolor;
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62 /*
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63 #if WINDOWS
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64 char * FILE_NAME = "\\arkanoid.txt";
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65 char * HOME = "HOMEPATH";
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66
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67 #elif LINUX
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68 char * FILE_NAME = "/.arkanoid.txt";
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69 char * HOME = "HOME";
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70 #endif
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71 */
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72 /* prototypy poza plikowe */
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73 //SDL_Surface * utworz_pilke();