annotate DPF-Prymula-audioplugins/dpf/dgl/src/pugl.hpp @ 3:84e66ea83026

DPF-Prymula-audioplugins-0.231015-2
author prymula <prymula76@outlook.com>
date Mon, 16 Oct 2023 21:53:34 +0200
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1 /*
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2 * DISTRHO Plugin Framework (DPF)
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3 * Copyright (C) 2012-2022 Filipe Coelho <falktx@falktx.com>
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4 *
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5 * Permission to use, copy, modify, and/or distribute this software for any purpose with
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6 * or without fee is hereby granted, provided that the above copyright notice and this
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7 * permission notice appear in all copies.
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8 *
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9 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
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10 * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
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11 * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
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12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
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13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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14 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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15 */
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16
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17 #ifndef DGL_PUGL_HPP_INCLUDED
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18 #define DGL_PUGL_HPP_INCLUDED
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19
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20 #include "../Base.hpp"
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21
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22 /* we will include all header files used in pugl.h in their C++ friendly form, then pugl stuff in custom namespace */
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23 #include <cstddef>
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24 #ifdef DISTRHO_PROPER_CPP11_SUPPORT
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25 # include <cstdbool>
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26 # include <cstdint>
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27 #else
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28 # include <stdbool.h>
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29 # include <stdint.h>
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30 #endif
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31
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32 // hidden api
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33 #define PUGL_API
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34 #define PUGL_DISABLE_DEPRECATED
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35 #define PUGL_NO_INCLUDE_GL_H
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36 #define PUGL_NO_INCLUDE_GLU_H
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37
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38 #ifndef DISTRHO_OS_MAC
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39 START_NAMESPACE_DGL
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40 #endif
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41
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42 #include "pugl-upstream/include/pugl/pugl.h"
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43
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44 // --------------------------------------------------------------------------------------------------------------------
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45
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46 // DGL specific, expose backend enter
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47 bool puglBackendEnter(PuglView* view);
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48
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49 // DGL specific, expose backend leave
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50 bool puglBackendLeave(PuglView* view);
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51
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52 // DGL specific, assigns backend that matches current DGL build
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53 void puglSetMatchingBackendForCurrentBuild(PuglView* view);
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54
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55 // bring view window into the foreground, aka "raise" window
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56 void puglRaiseWindow(PuglView* view);
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57
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58 // get scale factor from parent window if possible, fallback to puglGetScaleFactor
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59 double puglGetScaleFactorFromParent(const PuglView* view);
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60
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61 // combined puglSetSizeHint using PUGL_MIN_SIZE, PUGL_MIN_ASPECT and PUGL_MAX_ASPECT
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62 PuglStatus puglSetGeometryConstraints(PuglView* view, uint width, uint height, bool aspect);
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63
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64 // set view as resizable (or not) during runtime
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65 void puglSetResizable(PuglView* view, bool resizable);
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66
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67 // set window size while also changing default
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68 PuglStatus puglSetSizeAndDefault(PuglView* view, uint width, uint height);
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69
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70 // DGL specific, build-specific drawing prepare
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71 void puglOnDisplayPrepare(PuglView* view);
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72
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73 // DGL specific, build-specific fallback resize
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74 void puglFallbackOnResize(PuglView* view);
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75
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76 #if defined(DISTRHO_OS_HAIKU)
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77
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78 // nothing here yet
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79
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80 #elif defined(DISTRHO_OS_MAC)
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81
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82 // macOS specific, add another view's window as child
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83 PuglStatus puglMacOSAddChildWindow(PuglView* view, PuglView* child);
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84
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85 // macOS specific, remove another view's window as child
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86 PuglStatus puglMacOSRemoveChildWindow(PuglView* view, PuglView* child);
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87
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88 // macOS specific, center view based on parent coordinates (if there is one)
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89 void puglMacOSShowCentered(PuglView* view);
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90
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91 #elif defined(DISTRHO_OS_WASM)
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92
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93 // nothing here yet
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94
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95 #elif defined(DISTRHO_OS_WINDOWS)
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96
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97 // win32 specific, call ShowWindow with SW_RESTORE
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98 void puglWin32RestoreWindow(PuglView* view);
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99
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100 // win32 specific, center view based on parent coordinates (if there is one)
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101 void puglWin32ShowCentered(PuglView* view);
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102
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103 #elif defined(HAVE_X11)
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104
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105 #define DGL_USING_X11
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106
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107 // X11 specific, update world without triggering exposure evente
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108 PuglStatus puglX11UpdateWithoutExposures(PuglWorld* world);
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109
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110 // X11 specific, set dialog window type and pid hints
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111 void puglX11SetWindowTypeAndPID(const PuglView* view, bool isStandalone);
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112
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113 #endif
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114
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115 // --------------------------------------------------------------------------------------------------------------------
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116
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117 #ifndef DISTRHO_OS_MAC
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118 END_NAMESPACE_DGL
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119 #endif
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120
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prymula <prymula76@outlook.com>
parents:
diff changeset
121 #endif // DGL_PUGL_HPP_INCLUDED