diff DPF-Prymula-audioplugins/dpf/dgl/src/nanovg/fontstash.h @ 3:84e66ea83026

DPF-Prymula-audioplugins-0.231015-2
author prymula <prymula76@outlook.com>
date Mon, 16 Oct 2023 21:53:34 +0200
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/DPF-Prymula-audioplugins/dpf/dgl/src/nanovg/fontstash.h	Mon Oct 16 21:53:34 2023 +0200
@@ -0,0 +1,1816 @@
+//
+// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org
+//
+// This software is provided 'as-is', without any express or implied
+// warranty.  In no event will the authors be held liable for any damages
+// arising from the use of this software.
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+// 1. The origin of this software must not be misrepresented; you must not
+//    claim that you wrote the original software. If you use this software
+//    in a product, an acknowledgment in the product documentation would be
+//    appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//    misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+//
+
+#ifndef FONS_H
+#define FONS_H
+
+#define FONS_INVALID -1
+
+enum FONSflags {
+	FONS_ZERO_TOPLEFT = 1,
+	FONS_ZERO_BOTTOMLEFT = 2,
+};
+
+enum FONSalign {
+	// Horizontal align
+	FONS_ALIGN_LEFT 	= 1<<0,	// Default
+	FONS_ALIGN_CENTER 	= 1<<1,
+	FONS_ALIGN_RIGHT 	= 1<<2,
+	// Vertical align
+	FONS_ALIGN_TOP 		= 1<<3,
+	FONS_ALIGN_MIDDLE	= 1<<4,
+	FONS_ALIGN_BOTTOM	= 1<<5,
+	FONS_ALIGN_BASELINE	= 1<<6, // Default
+};
+
+enum FONSglyphBitmap {
+	FONS_GLYPH_BITMAP_OPTIONAL = 1,
+	FONS_GLYPH_BITMAP_REQUIRED = 2,
+};
+
+enum FONSerrorCode {
+	// Font atlas is full.
+	FONS_ATLAS_FULL = 1,
+	// Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE.
+	FONS_SCRATCH_FULL = 2,
+	// Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES.
+	FONS_STATES_OVERFLOW = 3,
+	// Trying to pop too many states fonsPopState().
+	FONS_STATES_UNDERFLOW = 4,
+};
+
+struct FONSparams {
+	int width, height;
+	unsigned char flags;
+	void* userPtr;
+	int (*renderCreate)(void* uptr, int width, int height);
+	int (*renderResize)(void* uptr, int width, int height);
+	void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data);
+	void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts);
+	void (*renderDelete)(void* uptr);
+};
+typedef struct FONSparams FONSparams;
+
+struct FONSquad
+{
+	float x0,y0,s0,t0;
+	float x1,y1,s1,t1;
+};
+typedef struct FONSquad FONSquad;
+
+struct FONStextIter {
+	float x, y, nextx, nexty, scale, spacing;
+	unsigned int codepoint;
+	short isize, iblur;
+	struct FONSfont* font;
+	int prevGlyphIndex;
+	const char* str;
+	const char* next;
+	const char* end;
+	unsigned int utf8state;
+	int bitmapOption;
+};
+typedef struct FONStextIter FONStextIter;
+
+typedef struct FONScontext FONScontext;
+
+// Constructor and destructor.
+FONScontext* fonsCreateInternal(FONSparams* params);
+void fonsDeleteInternal(FONScontext* s);
+
+void fonsSetErrorCallback(FONScontext* s, void (*callback)(void* uptr, int error, int val), void* uptr);
+// Returns current atlas size.
+void fonsGetAtlasSize(FONScontext* s, int* width, int* height);
+// Expands the atlas size.
+int fonsExpandAtlas(FONScontext* s, int width, int height);
+// Resets the whole stash.
+int fonsResetAtlas(FONScontext* stash, int width, int height);
+
+// Add fonts
+int fonsAddFont(FONScontext* s, const char* name, const char* path, int fontIndex);
+int fonsAddFontMem(FONScontext* s, const char* name, unsigned char* data, int ndata, int freeData, int fontIndex);
+int fonsGetFontByName(FONScontext* s, const char* name);
+
+// State handling
+void fonsPushState(FONScontext* s);
+void fonsPopState(FONScontext* s);
+void fonsClearState(FONScontext* s);
+
+// State setting
+void fonsSetSize(FONScontext* s, float size);
+void fonsSetColor(FONScontext* s, unsigned int color);
+void fonsSetSpacing(FONScontext* s, float spacing);
+void fonsSetBlur(FONScontext* s, float blur);
+void fonsSetAlign(FONScontext* s, int align);
+void fonsSetFont(FONScontext* s, int font);
+
+// Draw text
+float fonsDrawText(FONScontext* s, float x, float y, const char* string, const char* end);
+
+// Measure text
+float fonsTextBounds(FONScontext* s, float x, float y, const char* string, const char* end, float* bounds);
+void fonsLineBounds(FONScontext* s, float y, float* miny, float* maxy);
+void fonsVertMetrics(FONScontext* s, float* ascender, float* descender, float* lineh);
+
+// Text iterator
+int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, float x, float y, const char* str, const char* end, int bitmapOption);
+int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, struct FONSquad* quad);
+
+// Pull texture changes
+const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height);
+int fonsValidateTexture(FONScontext* s, int* dirty);
+
+// Draws the stash texture for debugging
+void fonsDrawDebug(FONScontext* s, float x, float y);
+
+#endif // FONTSTASH_H
+
+
+#ifdef FONTSTASH_IMPLEMENTATION
+
+#define FONS_NOTUSED(v)  (void)sizeof(v)
+
+#ifdef FONS_USE_FREETYPE
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include FT_ADVANCES_H
+#include <math.h>
+
+struct FONSttFontImpl {
+	FT_Face font;
+};
+typedef struct FONSttFontImpl FONSttFontImpl;
+
+#else
+
+#define STB_TRUETYPE_IMPLEMENTATION
+static void* fons__tmpalloc(size_t size, void* up);
+static void fons__tmpfree(void* ptr, void* up);
+#define STBTT_malloc(x,u)    fons__tmpalloc(x,u)
+#define STBTT_free(x,u)      fons__tmpfree(x,u)
+#include "stb_truetype.h"
+
+struct FONSttFontImpl {
+	stbtt_fontinfo font;
+};
+typedef struct FONSttFontImpl FONSttFontImpl;
+
+#endif
+
+#ifndef FONS_SCRATCH_BUF_SIZE
+#	define FONS_SCRATCH_BUF_SIZE 96000
+#endif
+#ifndef FONS_HASH_LUT_SIZE
+#	define FONS_HASH_LUT_SIZE 256
+#endif
+#ifndef FONS_INIT_FONTS
+#	define FONS_INIT_FONTS 4
+#endif
+#ifndef FONS_INIT_GLYPHS
+#	define FONS_INIT_GLYPHS 256
+#endif
+#ifndef FONS_INIT_ATLAS_NODES
+#	define FONS_INIT_ATLAS_NODES 256
+#endif
+#ifndef FONS_VERTEX_COUNT
+#	define FONS_VERTEX_COUNT 1024
+#endif
+#ifndef FONS_MAX_STATES
+#	define FONS_MAX_STATES 20
+#endif
+#ifndef FONS_MAX_FALLBACKS
+#	define FONS_MAX_FALLBACKS 20
+#endif
+
+static unsigned int fons__hashint(unsigned int a)
+{
+	a += ~(a<<15);
+	a ^=  (a>>10);
+	a +=  (a<<3);
+	a ^=  (a>>6);
+	a += ~(a<<11);
+	a ^=  (a>>16);
+	return a;
+}
+
+static int fons__mini(int a, int b)
+{
+	return a < b ? a : b;
+}
+
+static int fons__maxi(int a, int b)
+{
+	return a > b ? a : b;
+}
+
+struct FONSglyph
+{
+	unsigned int codepoint;
+	int index;
+	int next;
+	short size, blur;
+	short x0,y0,x1,y1;
+	short xadv,xoff,yoff;
+};
+typedef struct FONSglyph FONSglyph;
+
+struct FONSfont
+{
+	FONSttFontImpl font;
+	char name[64];
+	unsigned char* data;
+	int dataSize;
+	unsigned char freeData;
+	float ascender;
+	float descender;
+	float lineh;
+	FONSglyph* glyphs;
+	int cglyphs;
+	int nglyphs;
+	int lut[FONS_HASH_LUT_SIZE];
+	int fallbacks[FONS_MAX_FALLBACKS];
+	int nfallbacks;
+};
+typedef struct FONSfont FONSfont;
+
+struct FONSstate
+{
+	int font;
+	int align;
+	float size;
+	unsigned int color;
+	float blur;
+	float spacing;
+};
+typedef struct FONSstate FONSstate;
+
+struct FONSatlasNode {
+    short x, y, width;
+};
+typedef struct FONSatlasNode FONSatlasNode;
+
+struct FONSatlas
+{
+	int width, height;
+	FONSatlasNode* nodes;
+	int nnodes;
+	int cnodes;
+};
+typedef struct FONSatlas FONSatlas;
+
+struct FONScontext
+{
+	FONSparams params;
+	float itw,ith;
+	unsigned char* texData;
+	int dirtyRect[4];
+	FONSfont** fonts;
+	FONSatlas* atlas;
+	int cfonts;
+	int nfonts;
+	float verts[FONS_VERTEX_COUNT*2];
+	float tcoords[FONS_VERTEX_COUNT*2];
+	unsigned int colors[FONS_VERTEX_COUNT];
+	int nverts;
+	unsigned char* scratch;
+	int nscratch;
+	FONSstate states[FONS_MAX_STATES];
+	int nstates;
+	void (*handleError)(void* uptr, int error, int val);
+	void* errorUptr;
+#ifdef FONS_USE_FREETYPE
+	FT_Library ftLibrary;
+#endif
+};
+
+#ifdef FONS_USE_FREETYPE
+
+int fons__tt_init(FONScontext *context)
+{
+	FT_Error ftError;
+	ftError = FT_Init_FreeType(&context->ftLibrary);
+	return ftError == 0;
+}
+
+int fons__tt_done(FONScontext *context)
+{
+	FT_Error ftError;
+	ftError = FT_Done_FreeType(context->ftLibrary);
+	return ftError == 0;
+}
+
+int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex)
+{
+	FT_Error ftError;
+
+	//font->font.userdata = stash;
+	ftError = FT_New_Memory_Face(context->ftLibrary, (const FT_Byte*)data, dataSize, fontIndex, &font->font);
+	return ftError == 0;
+}
+
+void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap)
+{
+	*ascent = font->font->ascender;
+	*descent = font->font->descender;
+	*lineGap = font->font->height - (*ascent - *descent);
+}
+
+float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size)
+{
+#if 1
+	// Note(DPF) maintain pixel-based units for compat after nanovg update
+	return size / (font->font->ascender - font->font->descender);
+#else
+	return size / font->font->units_per_EM;
+#endif
+}
+
+int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint)
+{
+	return FT_Get_Char_Index(font->font, codepoint);
+}
+
+int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale,
+							  int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1)
+{
+	FT_Error ftError;
+	FT_GlyphSlot ftGlyph;
+	FT_Fixed advFixed;
+	FONS_NOTUSED(scale);
+
+#if 1
+	// Note(DPF) maintain pixel-based units for compat after nanovg update
+	ftError = FT_Set_Pixel_Sizes(font->font, 0, (FT_UInt)(size * (float)font->font->units_per_EM / (float)(font->font->ascender - font->font->descender)));
+#else
+	ftError = FT_Set_Pixel_Sizes(font->font, 0, size);
+#endif
+	if (ftError) return 0;
+#if 1
+	// Note(DPF) maintain pixel-based units for compat after nanovg update
+	ftError = FT_Load_Glyph(font->font, glyph, FT_LOAD_RENDER);
+#else
+	ftError = FT_Load_Glyph(font->font, glyph, FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT);
+#endif
+	if (ftError) return 0;
+	ftError = FT_Get_Advance(font->font, glyph, FT_LOAD_NO_SCALE, &advFixed);
+	if (ftError) return 0;
+	ftGlyph = font->font->glyph;
+	*advance = (int)advFixed;
+	*lsb = (int)ftGlyph->metrics.horiBearingX;
+	*x0 = ftGlyph->bitmap_left;
+	*x1 = *x0 + ftGlyph->bitmap.width;
+	*y0 = -ftGlyph->bitmap_top;
+	*y1 = *y0 + ftGlyph->bitmap.rows;
+	return 1;
+}
+
+void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride,
+								float scaleX, float scaleY, int glyph)
+{
+	FT_GlyphSlot ftGlyph = font->font->glyph;
+	int ftGlyphOffset = 0;
+	unsigned int x, y;
+	FONS_NOTUSED(outWidth);
+	FONS_NOTUSED(outHeight);
+	FONS_NOTUSED(scaleX);
+	FONS_NOTUSED(scaleY);
+	FONS_NOTUSED(glyph);	// glyph has already been loaded by fons__tt_buildGlyphBitmap
+
+	for ( y = 0; y < ftGlyph->bitmap.rows; y++ ) {
+		for ( x = 0; x < ftGlyph->bitmap.width; x++ ) {
+			output[(y * outStride) + x] = ftGlyph->bitmap.buffer[ftGlyphOffset++];
+		}
+	}
+}
+
+int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2)
+{
+	FT_Vector ftKerning;
+	FT_Get_Kerning(font->font, glyph1, glyph2, FT_KERNING_DEFAULT, &ftKerning);
+	return (int)((ftKerning.x + 32) >> 6);  // Round up and convert to integer
+}
+
+#else
+
+int fons__tt_init(FONScontext *context)
+{
+	FONS_NOTUSED(context);
+	return 1;
+}
+
+int fons__tt_done(FONScontext *context)
+{
+	FONS_NOTUSED(context);
+	return 1;
+}
+
+int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex)
+{
+	int offset, stbError;
+	FONS_NOTUSED(dataSize);
+
+	font->font.userdata = context;
+	offset = stbtt_GetFontOffsetForIndex(data, fontIndex);
+	if (offset == -1) {
+		stbError = 0;
+	} else {
+		stbError = stbtt_InitFont(&font->font, data, offset);
+	}
+	return stbError;
+}
+
+void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap)
+{
+	stbtt_GetFontVMetrics(&font->font, ascent, descent, lineGap);
+}
+
+float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size)
+{
+#if 1
+	// Note(DPF) maintain pixel-based units for compat after nanovg update
+	return stbtt_ScaleForPixelHeight(&font->font, size);
+#else
+	return stbtt_ScaleForMappingEmToPixels(&font->font, size);
+#endif
+}
+
+int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint)
+{
+	return stbtt_FindGlyphIndex(&font->font, codepoint);
+}
+
+int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale,
+							  int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1)
+{
+	FONS_NOTUSED(size);
+	stbtt_GetGlyphHMetrics(&font->font, glyph, advance, lsb);
+	stbtt_GetGlyphBitmapBox(&font->font, glyph, scale, scale, x0, y0, x1, y1);
+	return 1;
+}
+
+void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride,
+								float scaleX, float scaleY, int glyph)
+{
+	stbtt_MakeGlyphBitmap(&font->font, output, outWidth, outHeight, outStride, scaleX, scaleY, glyph);
+}
+
+int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2)
+{
+	return stbtt_GetGlyphKernAdvance(&font->font, glyph1, glyph2);
+}
+
+#endif
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+
+static void* fons__tmpalloc(size_t size, void* up)
+{
+	unsigned char* ptr;
+	FONScontext* stash = (FONScontext*)up;
+
+	// 16-byte align the returned pointer
+	size = (size + 0xf) & ~0xf;
+
+	if (stash->nscratch+(int)size > FONS_SCRATCH_BUF_SIZE) {
+		if (stash->handleError)
+			stash->handleError(stash->errorUptr, FONS_SCRATCH_FULL, stash->nscratch+(int)size);
+		return NULL;
+	}
+	ptr = stash->scratch + stash->nscratch;
+	stash->nscratch += (int)size;
+	return ptr;
+}
+
+static void fons__tmpfree(void* ptr, void* up)
+{
+	(void)ptr;
+	(void)up;
+	// empty
+}
+
+#endif // STB_TRUETYPE_IMPLEMENTATION
+
+// Copyright (c) 2008-2010 Bjoern Hoehrmann <bjoern@hoehrmann.de>
+// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
+
+#define FONS_UTF8_ACCEPT 0
+#define FONS_UTF8_REJECT 12
+
+static unsigned int fons__decutf8(unsigned int* state, unsigned int* codep, unsigned int byte)
+{
+	static const unsigned char utf8d[] = {
+		// The first part of the table maps bytes to character classes that
+		// to reduce the size of the transition table and create bitmasks.
+		0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+		0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+		0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+		0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+		1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,  9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
+		7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,  7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
+		8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,  2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
+		10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8,
+
+		// The second part is a transition table that maps a combination
+		// of a state of the automaton and a character class to a state.
+		0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12,
+		12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12,
+		12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12,
+		12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12,
+		12,36,12,12,12,12,12,12,12,12,12,12,
+    };
+
+	unsigned int type = utf8d[byte];
+
+    *codep = (*state != FONS_UTF8_ACCEPT) ?
+		(byte & 0x3fu) | (*codep << 6) :
+		(0xff >> type) & (byte);
+
+	*state = utf8d[256 + *state + type];
+	return *state;
+}
+
+// Atlas based on Skyline Bin Packer by Jukka Jylänki
+
+static void fons__deleteAtlas(FONSatlas* atlas)
+{
+	if (atlas == NULL) return;
+	if (atlas->nodes != NULL) free(atlas->nodes);
+	free(atlas);
+}
+
+static FONSatlas* fons__allocAtlas(int w, int h, int nnodes)
+{
+	FONSatlas* atlas = NULL;
+
+	// Allocate memory for the font stash.
+	atlas = (FONSatlas*)malloc(sizeof(FONSatlas));
+	if (atlas == NULL) goto error;
+	memset(atlas, 0, sizeof(FONSatlas));
+
+	atlas->width = w;
+	atlas->height = h;
+
+	// Allocate space for skyline nodes
+	atlas->nodes = (FONSatlasNode*)malloc(sizeof(FONSatlasNode) * nnodes);
+	if (atlas->nodes == NULL) goto error;
+	memset(atlas->nodes, 0, sizeof(FONSatlasNode) * nnodes);
+	atlas->nnodes = 0;
+	atlas->cnodes = nnodes;
+
+	// Init root node.
+	atlas->nodes[0].x = 0;
+	atlas->nodes[0].y = 0;
+	atlas->nodes[0].width = (short)w;
+	atlas->nnodes++;
+
+	return atlas;
+
+error:
+	if (atlas) fons__deleteAtlas(atlas);
+	return NULL;
+}
+
+static int fons__atlasInsertNode(FONSatlas* atlas, int idx, int x, int y, int w)
+{
+	int i;
+	// Insert node
+	if (atlas->nnodes+1 > atlas->cnodes) {
+		atlas->cnodes = atlas->cnodes == 0 ? 8 : atlas->cnodes * 2;
+		atlas->nodes = (FONSatlasNode*)realloc(atlas->nodes, sizeof(FONSatlasNode) * atlas->cnodes);
+		if (atlas->nodes == NULL)
+			return 0;
+	}
+	for (i = atlas->nnodes; i > idx; i--)
+		atlas->nodes[i] = atlas->nodes[i-1];
+	atlas->nodes[idx].x = (short)x;
+	atlas->nodes[idx].y = (short)y;
+	atlas->nodes[idx].width = (short)w;
+	atlas->nnodes++;
+
+	return 1;
+}
+
+static void fons__atlasRemoveNode(FONSatlas* atlas, int idx)
+{
+	int i;
+	if (atlas->nnodes == 0) return;
+	for (i = idx; i < atlas->nnodes-1; i++)
+		atlas->nodes[i] = atlas->nodes[i+1];
+	atlas->nnodes--;
+}
+
+static void fons__atlasExpand(FONSatlas* atlas, int w, int h)
+{
+	// Insert node for empty space
+	if (w > atlas->width)
+		fons__atlasInsertNode(atlas, atlas->nnodes, atlas->width, 0, w - atlas->width);
+	atlas->width = w;
+	atlas->height = h;
+}
+
+static void fons__atlasReset(FONSatlas* atlas, int w, int h)
+{
+	atlas->width = w;
+	atlas->height = h;
+	atlas->nnodes = 0;
+
+	// Init root node.
+	atlas->nodes[0].x = 0;
+	atlas->nodes[0].y = 0;
+	atlas->nodes[0].width = (short)w;
+	atlas->nnodes++;
+}
+
+static int fons__atlasAddSkylineLevel(FONSatlas* atlas, int idx, int x, int y, int w, int h)
+{
+	int i;
+
+	// Insert new node
+	if (fons__atlasInsertNode(atlas, idx, x, y+h, w) == 0)
+		return 0;
+
+	// Delete skyline segments that fall under the shadow of the new segment.
+	for (i = idx+1; i < atlas->nnodes; i++) {
+		if (atlas->nodes[i].x < atlas->nodes[i-1].x + atlas->nodes[i-1].width) {
+			int shrink = atlas->nodes[i-1].x + atlas->nodes[i-1].width - atlas->nodes[i].x;
+			atlas->nodes[i].x += (short)shrink;
+			atlas->nodes[i].width -= (short)shrink;
+			if (atlas->nodes[i].width <= 0) {
+				fons__atlasRemoveNode(atlas, i);
+				i--;
+			} else {
+				break;
+			}
+		} else {
+			break;
+		}
+	}
+
+	// Merge same height skyline segments that are next to each other.
+	for (i = 0; i < atlas->nnodes-1; i++) {
+		if (atlas->nodes[i].y == atlas->nodes[i+1].y) {
+			atlas->nodes[i].width += atlas->nodes[i+1].width;
+			fons__atlasRemoveNode(atlas, i+1);
+			i--;
+		}
+	}
+
+	return 1;
+}
+
+static int fons__atlasRectFits(FONSatlas* atlas, int i, int w, int h)
+{
+	// Checks if there is enough space at the location of skyline span 'i',
+	// and return the max height of all skyline spans under that at that location,
+	// (think tetris block being dropped at that position). Or -1 if no space found.
+	int x = atlas->nodes[i].x;
+	int y = atlas->nodes[i].y;
+	int spaceLeft;
+	if (x + w > atlas->width)
+		return -1;
+	spaceLeft = w;
+	while (spaceLeft > 0) {
+		if (i == atlas->nnodes) return -1;
+		y = fons__maxi(y, atlas->nodes[i].y);
+		if (y + h > atlas->height) return -1;
+		spaceLeft -= atlas->nodes[i].width;
+		++i;
+	}
+	return y;
+}
+
+static int fons__atlasAddRect(FONSatlas* atlas, int rw, int rh, int* rx, int* ry)
+{
+	int besth = atlas->height, bestw = atlas->width, besti = -1;
+	int bestx = -1, besty = -1, i;
+
+	// Bottom left fit heuristic.
+	for (i = 0; i < atlas->nnodes; i++) {
+		int y = fons__atlasRectFits(atlas, i, rw, rh);
+		if (y != -1) {
+			if (y + rh < besth || (y + rh == besth && atlas->nodes[i].width < bestw)) {
+				besti = i;
+				bestw = atlas->nodes[i].width;
+				besth = y + rh;
+				bestx = atlas->nodes[i].x;
+				besty = y;
+			}
+		}
+	}
+
+	if (besti == -1)
+		return 0;
+
+	// Perform the actual packing.
+	if (fons__atlasAddSkylineLevel(atlas, besti, bestx, besty, rw, rh) == 0)
+		return 0;
+
+	*rx = bestx;
+	*ry = besty;
+
+	return 1;
+}
+
+static void fons__addWhiteRect(FONScontext* stash, int w, int h)
+{
+	int x, y, gx, gy;
+	unsigned char* dst;
+	if (fons__atlasAddRect(stash->atlas, w, h, &gx, &gy) == 0)
+		return;
+
+	// Rasterize
+	dst = &stash->texData[gx + gy * stash->params.width];
+	for (y = 0; y < h; y++) {
+		for (x = 0; x < w; x++)
+			dst[x] = 0xff;
+		dst += stash->params.width;
+	}
+
+	stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], gx);
+	stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], gy);
+	stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], gx+w);
+	stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], gy+h);
+}
+
+FONScontext* fonsCreateInternal(FONSparams* params)
+{
+	FONScontext* stash = NULL;
+
+	// Allocate memory for the font stash.
+	stash = (FONScontext*)malloc(sizeof(FONScontext));
+	if (stash == NULL) goto error;
+	memset(stash, 0, sizeof(FONScontext));
+
+	stash->params = *params;
+
+	// Allocate scratch buffer.
+	stash->scratch = (unsigned char*)malloc(FONS_SCRATCH_BUF_SIZE);
+	if (stash->scratch == NULL) goto error;
+
+	// Initialize implementation library
+	if (!fons__tt_init(stash)) goto error;
+
+	if (stash->params.renderCreate != NULL) {
+		if (stash->params.renderCreate(stash->params.userPtr, stash->params.width, stash->params.height) == 0)
+			goto error;
+	}
+
+	stash->atlas = fons__allocAtlas(stash->params.width, stash->params.height, FONS_INIT_ATLAS_NODES);
+	if (stash->atlas == NULL) goto error;
+
+	// Allocate space for fonts.
+	stash->fonts = (FONSfont**)malloc(sizeof(FONSfont*) * FONS_INIT_FONTS);
+	if (stash->fonts == NULL) goto error;
+	memset(stash->fonts, 0, sizeof(FONSfont*) * FONS_INIT_FONTS);
+	stash->cfonts = FONS_INIT_FONTS;
+	stash->nfonts = 0;
+
+	// Create texture for the cache.
+	stash->itw = 1.0f/stash->params.width;
+	stash->ith = 1.0f/stash->params.height;
+	stash->texData = (unsigned char*)malloc(stash->params.width * stash->params.height);
+	if (stash->texData == NULL) goto error;
+	memset(stash->texData, 0, stash->params.width * stash->params.height);
+
+	stash->dirtyRect[0] = stash->params.width;
+	stash->dirtyRect[1] = stash->params.height;
+	stash->dirtyRect[2] = 0;
+	stash->dirtyRect[3] = 0;
+
+	// Add white rect at 0,0 for debug drawing.
+	fons__addWhiteRect(stash, 2,2);
+
+	fonsPushState(stash);
+	fonsClearState(stash);
+
+	return stash;
+
+error:
+	fonsDeleteInternal(stash);
+	return NULL;
+}
+
+static FONSstate* fons__getState(FONScontext* stash)
+{
+	return &stash->states[stash->nstates-1];
+}
+
+int fonsAddFallbackFont(FONScontext* stash, int base, int fallback)
+{
+	FONSfont* baseFont = stash->fonts[base];
+	if (baseFont->nfallbacks < FONS_MAX_FALLBACKS) {
+		baseFont->fallbacks[baseFont->nfallbacks++] = fallback;
+		return 1;
+	}
+	return 0;
+}
+
+void fonsResetFallbackFont(FONScontext* stash, int base)
+{
+	int i;
+
+	FONSfont* baseFont = stash->fonts[base];
+	baseFont->nfallbacks = 0;
+	baseFont->nglyphs = 0;
+	for (i = 0; i < FONS_HASH_LUT_SIZE; i++)
+		baseFont->lut[i] = -1;
+}
+
+void fonsSetSize(FONScontext* stash, float size)
+{
+	fons__getState(stash)->size = size;
+}
+
+void fonsSetColor(FONScontext* stash, unsigned int color)
+{
+	fons__getState(stash)->color = color;
+}
+
+void fonsSetSpacing(FONScontext* stash, float spacing)
+{
+	fons__getState(stash)->spacing = spacing;
+}
+
+void fonsSetBlur(FONScontext* stash, float blur)
+{
+	fons__getState(stash)->blur = blur;
+}
+
+void fonsSetAlign(FONScontext* stash, int align)
+{
+	fons__getState(stash)->align = align;
+}
+
+void fonsSetFont(FONScontext* stash, int font)
+{
+	fons__getState(stash)->font = font;
+}
+
+void fonsPushState(FONScontext* stash)
+{
+	if (stash->nstates >= FONS_MAX_STATES) {
+		if (stash->handleError)
+			stash->handleError(stash->errorUptr, FONS_STATES_OVERFLOW, 0);
+		return;
+	}
+	if (stash->nstates > 0)
+		memcpy(&stash->states[stash->nstates], &stash->states[stash->nstates-1], sizeof(FONSstate));
+	stash->nstates++;
+}
+
+void fonsPopState(FONScontext* stash)
+{
+	if (stash->nstates <= 1) {
+		if (stash->handleError)
+			stash->handleError(stash->errorUptr, FONS_STATES_UNDERFLOW, 0);
+		return;
+	}
+	stash->nstates--;
+}
+
+void fonsClearState(FONScontext* stash)
+{
+	FONSstate* state = fons__getState(stash);
+	state->size = 12.0f;
+	state->color = 0xffffffff;
+	state->font = 0;
+	state->blur = 0;
+	state->spacing = 0;
+	state->align = FONS_ALIGN_LEFT | FONS_ALIGN_BASELINE;
+}
+
+static void fons__freeFont(FONSfont* font)
+{
+	if (font == NULL) return;
+	if (font->glyphs) free(font->glyphs);
+	if (font->freeData && font->data) free(font->data);
+	free(font);
+}
+
+static int fons__allocFont(FONScontext* stash)
+{
+	FONSfont* font = NULL;
+	if (stash->nfonts+1 > stash->cfonts) {
+		stash->cfonts = stash->cfonts == 0 ? 8 : stash->cfonts * 2;
+		stash->fonts = (FONSfont**)realloc(stash->fonts, sizeof(FONSfont*) * stash->cfonts);
+		if (stash->fonts == NULL)
+			return -1;
+		for (int i=stash->nfonts; i<stash->cfonts; ++i)
+			stash->fonts[i] = NULL;
+	}
+	font = (FONSfont*)malloc(sizeof(FONSfont));
+	if (font == NULL) goto error;
+	memset(font, 0, sizeof(FONSfont));
+
+	font->glyphs = (FONSglyph*)malloc(sizeof(FONSglyph) * FONS_INIT_GLYPHS);
+	if (font->glyphs == NULL) goto error;
+	font->cglyphs = FONS_INIT_GLYPHS;
+	font->nglyphs = 0;
+
+	stash->fonts[stash->nfonts++] = font;
+	return stash->nfonts-1;
+
+error:
+	fons__freeFont(font);
+
+	return FONS_INVALID;
+}
+
+int fonsAddFont(FONScontext* stash, const char* name, const char* path, int fontIndex)
+{
+	FILE* fp = 0;
+	int dataSize = 0;
+	size_t readed;
+	unsigned char* data = NULL;
+
+	// Read in the font data.
+	fp = fopen(path, "rb");
+	if (fp == NULL) goto error;
+	fseek(fp,0,SEEK_END);
+	dataSize = (int)ftell(fp);
+	fseek(fp,0,SEEK_SET);
+	data = (unsigned char*)malloc(dataSize);
+	if (data == NULL) goto error;
+	readed = fread(data, 1, dataSize, fp);
+	fclose(fp);
+	fp = 0;
+	if (readed != (size_t)dataSize) goto error;
+
+	return fonsAddFontMem(stash, name, data, dataSize, 1, fontIndex);
+
+error:
+	if (data) free(data);
+	if (fp) fclose(fp);
+	return FONS_INVALID;
+}
+
+int fonsAddFontMem(FONScontext* stash, const char* name, unsigned char* data, int dataSize, int freeData, int fontIndex)
+{
+	int i, ascent, descent, fh, lineGap;
+	FONSfont* font;
+
+	int idx = fons__allocFont(stash);
+	if (idx == FONS_INVALID)
+	{
+		if (freeData && data) free(data);
+		return FONS_INVALID;
+	}
+
+	font = stash->fonts[idx];
+
+	strncpy(font->name, name, sizeof(font->name));
+	font->name[sizeof(font->name)-1] = '\0';
+
+	// Init hash lookup.
+	for (i = 0; i < FONS_HASH_LUT_SIZE; ++i)
+		font->lut[i] = -1;
+
+	// Read in the font data.
+	font->dataSize = dataSize;
+	font->data = data;
+	font->freeData = (unsigned char)freeData;
+
+	// Init font
+	stash->nscratch = 0;
+	if (!fons__tt_loadFont(stash, &font->font, data, dataSize, fontIndex)) goto error;
+
+	// Store normalized line height. The real line height is got
+	// by multiplying the lineh by font size.
+	fons__tt_getFontVMetrics( &font->font, &ascent, &descent, &lineGap);
+	ascent += lineGap;
+	fh = ascent - descent;
+	font->ascender = (float)ascent / (float)fh;
+	font->descender = (float)descent / (float)fh;
+	font->lineh = font->ascender - font->descender;
+
+	return idx;
+
+error:
+	fons__freeFont(font);
+	stash->nfonts--;
+	return FONS_INVALID;
+}
+
+int fonsGetFontByName(FONScontext* s, const char* name)
+{
+	int i;
+	for (i = 0; i < s->nfonts; i++) {
+		if (strcmp(s->fonts[i]->name, name) == 0)
+			return i;
+	}
+	return FONS_INVALID;
+}
+
+
+static FONSglyph* fons__allocGlyph(FONSfont* font)
+{
+	if (font->nglyphs+1 > font->cglyphs) {
+		font->cglyphs = font->cglyphs == 0 ? 8 : font->cglyphs * 2;
+		font->glyphs = (FONSglyph*)realloc(font->glyphs, sizeof(FONSglyph) * font->cglyphs);
+		if (font->glyphs == NULL) return NULL;
+		for (int i=font->nglyphs; i<font->cglyphs; ++i)
+			memset(&font->glyphs[i], 0, sizeof(*font->glyphs));
+	}
+	font->nglyphs++;
+	return &font->glyphs[font->nglyphs-1];
+}
+
+
+// Based on Exponential blur, Jani Huhtanen, 2006
+
+#define APREC 16
+#define ZPREC 7
+
+static void fons__blurCols(unsigned char* dst, int w, int h, int dstStride, int alpha)
+{
+	int x, y;
+	for (y = 0; y < h; y++) {
+		int z = 0; // force zero border
+		for (x = 1; x < w; x++) {
+			z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC;
+			dst[x] = (unsigned char)(z >> ZPREC);
+		}
+		dst[w-1] = 0; // force zero border
+		z = 0;
+		for (x = w-2; x >= 0; x--) {
+			z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC;
+			dst[x] = (unsigned char)(z >> ZPREC);
+		}
+		dst[0] = 0; // force zero border
+		dst += dstStride;
+	}
+}
+
+static void fons__blurRows(unsigned char* dst, int w, int h, int dstStride, int alpha)
+{
+	int x, y;
+	for (x = 0; x < w; x++) {
+		int z = 0; // force zero border
+		for (y = dstStride; y < h*dstStride; y += dstStride) {
+			z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC;
+			dst[y] = (unsigned char)(z >> ZPREC);
+		}
+		dst[(h-1)*dstStride] = 0; // force zero border
+		z = 0;
+		for (y = (h-2)*dstStride; y >= 0; y -= dstStride) {
+			z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC;
+			dst[y] = (unsigned char)(z >> ZPREC);
+		}
+		dst[0] = 0; // force zero border
+		dst++;
+	}
+}
+
+
+static void fons__blur(FONScontext* stash, unsigned char* dst, int w, int h, int dstStride, int blur)
+{
+	int alpha;
+	float sigma;
+	(void)stash;
+
+	if (blur < 1)
+		return;
+	// Calculate the alpha such that 90% of the kernel is within the radius. (Kernel extends to infinity)
+	sigma = (float)blur * 0.57735f; // 1 / sqrt(3)
+	alpha = (int)((1<<APREC) * (1.0f - expf(-2.3f / (sigma+1.0f))));
+	fons__blurRows(dst, w, h, dstStride, alpha);
+	fons__blurCols(dst, w, h, dstStride, alpha);
+	fons__blurRows(dst, w, h, dstStride, alpha);
+	fons__blurCols(dst, w, h, dstStride, alpha);
+//	fons__blurrows(dst, w, h, dstStride, alpha);
+//	fons__blurcols(dst, w, h, dstStride, alpha);
+}
+
+static FONSglyph* fons__getGlyph(FONScontext* stash, FONSfont* font, unsigned int codepoint,
+								 short isize, short iblur, int bitmapOption)
+{
+	int i, g, advance, lsb, x0, y0, x1, y1, gw, gh, gx, gy, x, y;
+	float scale;
+	FONSglyph* glyph = NULL;
+	unsigned int h;
+	float size = isize/10.0f;
+	int pad, added;
+	unsigned char* bdst;
+	unsigned char* dst;
+	FONSfont* renderFont = font;
+
+	if (isize < 2) return NULL;
+	if (iblur > 20) iblur = 20;
+	pad = iblur+2;
+
+	// Reset allocator.
+	stash->nscratch = 0;
+
+	// Find code point and size.
+	h = fons__hashint(codepoint) & (FONS_HASH_LUT_SIZE-1);
+	i = font->lut[h];
+	while (i != -1) {
+		if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == isize && font->glyphs[i].blur == iblur) {
+			glyph = &font->glyphs[i];
+			if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL || (glyph->x0 >= 0 && glyph->y0 >= 0)) {
+			  return glyph;
+			}
+			// At this point, glyph exists but the bitmap data is not yet created.
+			break;
+		}
+		i = font->glyphs[i].next;
+	}
+
+	// Create a new glyph or rasterize bitmap data for a cached glyph.
+	g = fons__tt_getGlyphIndex(&font->font, codepoint);
+	// Try to find the glyph in fallback fonts.
+	if (g == 0) {
+		for (i = 0; i < font->nfallbacks; ++i) {
+			FONSfont* fallbackFont = stash->fonts[font->fallbacks[i]];
+			int fallbackIndex = fons__tt_getGlyphIndex(&fallbackFont->font, codepoint);
+			if (fallbackIndex != 0) {
+				g = fallbackIndex;
+				renderFont = fallbackFont;
+				break;
+			}
+		}
+		// It is possible that we did not find a fallback glyph.
+		// In that case the glyph index 'g' is 0, and we'll proceed below and cache empty glyph.
+	}
+	scale = fons__tt_getPixelHeightScale(&renderFont->font, size);
+	fons__tt_buildGlyphBitmap(&renderFont->font, g, size, scale, &advance, &lsb, &x0, &y0, &x1, &y1);
+	gw = x1-x0 + pad*2;
+	gh = y1-y0 + pad*2;
+
+	// Determines the spot to draw glyph in the atlas.
+	if (bitmapOption == FONS_GLYPH_BITMAP_REQUIRED) {
+		// Find free spot for the rect in the atlas
+		added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy);
+		if (added == 0 && stash->handleError != NULL) {
+			// Atlas is full, let the user to resize the atlas (or not), and try again.
+			stash->handleError(stash->errorUptr, FONS_ATLAS_FULL, 0);
+			added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy);
+		}
+		if (added == 0) return NULL;
+	} else {
+		// Negative coordinate indicates there is no bitmap data created.
+		gx = -1;
+		gy = -1;
+	}
+
+	// Init glyph.
+	if (glyph == NULL) {
+		glyph = fons__allocGlyph(font);
+		glyph->codepoint = codepoint;
+		glyph->size = isize;
+		glyph->blur = iblur;
+		glyph->next = 0;
+
+		// Insert char to hash lookup.
+		glyph->next = font->lut[h];
+		font->lut[h] = font->nglyphs-1;
+	}
+	glyph->index = g;
+	glyph->x0 = (short)gx;
+	glyph->y0 = (short)gy;
+	glyph->x1 = (short)(glyph->x0+gw);
+	glyph->y1 = (short)(glyph->y0+gh);
+	glyph->xadv = (short)(scale * advance * 10.0f);
+	glyph->xoff = (short)(x0 - pad);
+	glyph->yoff = (short)(y0 - pad);
+
+	if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL) {
+		return glyph;
+	}
+
+	// Rasterize
+	dst = &stash->texData[(glyph->x0+pad) + (glyph->y0+pad) * stash->params.width];
+	fons__tt_renderGlyphBitmap(&renderFont->font, dst, gw-pad*2,gh-pad*2, stash->params.width, scale, scale, g);
+
+	// Make sure there is one pixel empty border.
+	dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
+	for (y = 0; y < gh; y++) {
+		dst[y*stash->params.width] = 0;
+		dst[gw-1 + y*stash->params.width] = 0;
+	}
+	for (x = 0; x < gw; x++) {
+		dst[x] = 0;
+		dst[x + (gh-1)*stash->params.width] = 0;
+	}
+
+	// Debug code to color the glyph background
+/*	unsigned char* fdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
+	for (y = 0; y < gh; y++) {
+		for (x = 0; x < gw; x++) {
+			int a = (int)fdst[x+y*stash->params.width] + 20;
+			if (a > 255) a = 255;
+			fdst[x+y*stash->params.width] = a;
+		}
+	}*/
+
+	// Blur
+	if (iblur > 0) {
+		stash->nscratch = 0;
+		bdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
+		fons__blur(stash, bdst, gw, gh, stash->params.width, iblur);
+	}
+
+	stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], glyph->x0);
+	stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], glyph->y0);
+	stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], glyph->x1);
+	stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], glyph->y1);
+
+	return glyph;
+}
+
+static void fons__getQuad(FONScontext* stash, FONSfont* font,
+						   int prevGlyphIndex, FONSglyph* glyph,
+						   float scale, float spacing, float* x, float* y, FONSquad* q)
+{
+	float rx,ry,xoff,yoff,x0,y0,x1,y1;
+
+	if (prevGlyphIndex != -1) {
+		float adv = fons__tt_getGlyphKernAdvance(&font->font, prevGlyphIndex, glyph->index) * scale;
+		*x += (int)(adv + spacing + 0.5f);
+	}
+
+	// Each glyph has 2px border to allow good interpolation,
+	// one pixel to prevent leaking, and one to allow good interpolation for rendering.
+	// Inset the texture region by one pixel for correct interpolation.
+	xoff = (short)(glyph->xoff+1);
+	yoff = (short)(glyph->yoff+1);
+	x0 = (float)(glyph->x0+1);
+	y0 = (float)(glyph->y0+1);
+	x1 = (float)(glyph->x1-1);
+	y1 = (float)(glyph->y1-1);
+
+	if (stash->params.flags & FONS_ZERO_TOPLEFT) {
+		rx = floorf(*x + xoff);
+		ry = floorf(*y + yoff);
+
+		q->x0 = rx;
+		q->y0 = ry;
+		q->x1 = rx + x1 - x0;
+		q->y1 = ry + y1 - y0;
+
+		q->s0 = x0 * stash->itw;
+		q->t0 = y0 * stash->ith;
+		q->s1 = x1 * stash->itw;
+		q->t1 = y1 * stash->ith;
+	} else {
+		rx = floorf(*x + xoff);
+		ry = floorf(*y - yoff);
+
+		q->x0 = rx;
+		q->y0 = ry;
+		q->x1 = rx + x1 - x0;
+		q->y1 = ry - y1 + y0;
+
+		q->s0 = x0 * stash->itw;
+		q->t0 = y0 * stash->ith;
+		q->s1 = x1 * stash->itw;
+		q->t1 = y1 * stash->ith;
+	}
+
+	*x += (int)(glyph->xadv / 10.0f + 0.5f);
+}
+
+static void fons__flush(FONScontext* stash)
+{
+	// Flush texture
+	if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
+		if (stash->params.renderUpdate != NULL)
+			stash->params.renderUpdate(stash->params.userPtr, stash->dirtyRect, stash->texData);
+		// Reset dirty rect
+		stash->dirtyRect[0] = stash->params.width;
+		stash->dirtyRect[1] = stash->params.height;
+		stash->dirtyRect[2] = 0;
+		stash->dirtyRect[3] = 0;
+	}
+
+	// Flush triangles
+	if (stash->nverts > 0) {
+		if (stash->params.renderDraw != NULL)
+			stash->params.renderDraw(stash->params.userPtr, stash->verts, stash->tcoords, stash->colors, stash->nverts);
+		stash->nverts = 0;
+	}
+}
+
+static __inline void fons__vertex(FONScontext* stash, float x, float y, float s, float t, unsigned int c)
+{
+	stash->verts[stash->nverts*2+0] = x;
+	stash->verts[stash->nverts*2+1] = y;
+	stash->tcoords[stash->nverts*2+0] = s;
+	stash->tcoords[stash->nverts*2+1] = t;
+	stash->colors[stash->nverts] = c;
+	stash->nverts++;
+}
+
+static float fons__getVertAlign(FONScontext* stash, FONSfont* font, int align, short isize)
+{
+	if (stash->params.flags & FONS_ZERO_TOPLEFT) {
+		if (align & FONS_ALIGN_TOP) {
+			return font->ascender * (float)isize/10.0f;
+		} else if (align & FONS_ALIGN_MIDDLE) {
+			return (font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
+		} else if (align & FONS_ALIGN_BASELINE) {
+			return 0.0f;
+		} else if (align & FONS_ALIGN_BOTTOM) {
+			return font->descender * (float)isize/10.0f;
+		}
+	} else {
+		if (align & FONS_ALIGN_TOP) {
+			return -font->ascender * (float)isize/10.0f;
+		} else if (align & FONS_ALIGN_MIDDLE) {
+			return -(font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
+		} else if (align & FONS_ALIGN_BASELINE) {
+			return 0.0f;
+		} else if (align & FONS_ALIGN_BOTTOM) {
+			return -font->descender * (float)isize/10.0f;
+		}
+	}
+	return 0.0;
+}
+
+float fonsDrawText(FONScontext* stash,
+				   float x, float y,
+				   const char* str, const char* end)
+{
+	FONSstate* state = fons__getState(stash);
+	unsigned int codepoint;
+	unsigned int utf8state = 0;
+	FONSglyph* glyph = NULL;
+	FONSquad q;
+	int prevGlyphIndex = -1;
+	short isize = (short)(state->size*10.0f);
+	short iblur = (short)state->blur;
+	float scale;
+	FONSfont* font;
+	float width;
+
+	if (stash == NULL) return x;
+	if (state->font < 0 || state->font >= stash->nfonts) return x;
+	font = stash->fonts[state->font];
+	if (font->data == NULL) return x;
+
+	scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f);
+
+	if (end == NULL)
+		end = str + strlen(str);
+
+	// Align horizontally
+	if (state->align & FONS_ALIGN_LEFT) {
+		// empty
+	} else if (state->align & FONS_ALIGN_RIGHT) {
+		width = fonsTextBounds(stash, x,y, str, end, NULL);
+		x -= width;
+	} else if (state->align & FONS_ALIGN_CENTER) {
+		width = fonsTextBounds(stash, x,y, str, end, NULL);
+		x -= width * 0.5f;
+	}
+	// Align vertically.
+	y += fons__getVertAlign(stash, font, state->align, isize);
+
+	for (; str != end; ++str) {
+		if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str))
+			continue;
+		glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_REQUIRED);
+		if (glyph != NULL) {
+			fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q);
+
+			if (stash->nverts+6 > FONS_VERTEX_COUNT)
+				fons__flush(stash);
+
+			fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
+			fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
+			fons__vertex(stash, q.x1, q.y0, q.s1, q.t0, state->color);
+
+			fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
+			fons__vertex(stash, q.x0, q.y1, q.s0, q.t1, state->color);
+			fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
+		}
+		prevGlyphIndex = glyph != NULL ? glyph->index : -1;
+	}
+	fons__flush(stash);
+
+	return x;
+}
+
+int fonsTextIterInit(FONScontext* stash, FONStextIter* iter,
+					 float x, float y, const char* str, const char* end, int bitmapOption)
+{
+	FONSstate* state = fons__getState(stash);
+	float width;
+
+	memset(iter, 0, sizeof(*iter));
+
+	if (stash == NULL) return 0;
+	if (state->font < 0 || state->font >= stash->nfonts) return 0;
+	iter->font = stash->fonts[state->font];
+	if (iter->font->data == NULL) return 0;
+
+	iter->isize = (short)(state->size*10.0f);
+	iter->iblur = (short)state->blur;
+	iter->scale = fons__tt_getPixelHeightScale(&iter->font->font, (float)iter->isize/10.0f);
+
+	// Align horizontally
+	if (state->align & FONS_ALIGN_LEFT) {
+		// empty
+	} else if (state->align & FONS_ALIGN_RIGHT) {
+		width = fonsTextBounds(stash, x,y, str, end, NULL);
+		x -= width;
+	} else if (state->align & FONS_ALIGN_CENTER) {
+		width = fonsTextBounds(stash, x,y, str, end, NULL);
+		x -= width * 0.5f;
+	}
+	// Align vertically.
+	y += fons__getVertAlign(stash, iter->font, state->align, iter->isize);
+
+	if (end == NULL)
+		end = str + strlen(str);
+
+	iter->x = iter->nextx = x;
+	iter->y = iter->nexty = y;
+	iter->spacing = state->spacing;
+	iter->str = str;
+	iter->next = str;
+	iter->end = end;
+	iter->codepoint = 0;
+	iter->prevGlyphIndex = -1;
+	iter->bitmapOption = bitmapOption;
+
+	return 1;
+}
+
+int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, FONSquad* quad)
+{
+	FONSglyph* glyph = NULL;
+	const char* str = iter->next;
+	iter->str = iter->next;
+
+	if (str == iter->end)
+		return 0;
+
+	for (; str != iter->end; str++) {
+		if (fons__decutf8(&iter->utf8state, &iter->codepoint, *(const unsigned char*)str))
+			continue;
+		str++;
+		// Get glyph and quad
+		iter->x = iter->nextx;
+		iter->y = iter->nexty;
+		glyph = fons__getGlyph(stash, iter->font, iter->codepoint, iter->isize, iter->iblur, iter->bitmapOption);
+		// If the iterator was initialized with FONS_GLYPH_BITMAP_OPTIONAL, then the UV coordinates of the quad will be invalid.
+		if (glyph != NULL)
+			fons__getQuad(stash, iter->font, iter->prevGlyphIndex, glyph, iter->scale, iter->spacing, &iter->nextx, &iter->nexty, quad);
+		iter->prevGlyphIndex = glyph != NULL ? glyph->index : -1;
+		break;
+	}
+	iter->next = str;
+
+	return 1;
+}
+
+void fonsDrawDebug(FONScontext* stash, float x, float y)
+{
+	int i;
+	int w = stash->params.width;
+	int h = stash->params.height;
+	float u = w == 0 ? 0 : (1.0f / w);
+	float v = h == 0 ? 0 : (1.0f / h);
+
+	if (stash->nverts+6+6 > FONS_VERTEX_COUNT)
+		fons__flush(stash);
+
+	// Draw background
+	fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff);
+	fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff);
+	fons__vertex(stash, x+w, y+0, u, v, 0x0fffffff);
+
+	fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff);
+	fons__vertex(stash, x+0, y+h, u, v, 0x0fffffff);
+	fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff);
+
+	// Draw texture
+	fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
+	fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
+	fons__vertex(stash, x+w, y+0, 1, 0, 0xffffffff);
+
+	fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
+	fons__vertex(stash, x+0, y+h, 0, 1, 0xffffffff);
+	fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
+
+	// Drawbug draw atlas
+	for (i = 0; i < stash->atlas->nnodes; i++) {
+		FONSatlasNode* n = &stash->atlas->nodes[i];
+
+		if (stash->nverts+6 > FONS_VERTEX_COUNT)
+			fons__flush(stash);
+
+		fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff);
+		fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff);
+		fons__vertex(stash, x+n->x+n->width, y+n->y+0, u, v, 0xc00000ff);
+
+		fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff);
+		fons__vertex(stash, x+n->x+0, y+n->y+1, u, v, 0xc00000ff);
+		fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff);
+	}
+
+	fons__flush(stash);
+}
+
+float fonsTextBounds(FONScontext* stash,
+					 float x, float y,
+					 const char* str, const char* end,
+					 float* bounds)
+{
+	FONSstate* state = fons__getState(stash);
+	unsigned int codepoint;
+	unsigned int utf8state = 0;
+	FONSquad q;
+	FONSglyph* glyph = NULL;
+	int prevGlyphIndex = -1;
+	short isize = (short)(state->size*10.0f);
+	short iblur = (short)state->blur;
+	float scale;
+	FONSfont* font;
+	float startx, advance;
+	float minx, miny, maxx, maxy;
+
+	if (stash == NULL) return 0;
+	if (state->font < 0 || state->font >= stash->nfonts) return 0;
+	font = stash->fonts[state->font];
+	if (font->data == NULL) return 0;
+
+	scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f);
+
+	// Align vertically.
+	y += fons__getVertAlign(stash, font, state->align, isize);
+
+	minx = maxx = x;
+	miny = maxy = y;
+	startx = x;
+
+	if (end == NULL)
+		end = str + strlen(str);
+
+	for (; str != end; ++str) {
+		if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str))
+			continue;
+		glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_OPTIONAL);
+		if (glyph != NULL) {
+			fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q);
+			if (q.x0 < minx) minx = q.x0;
+			if (q.x1 > maxx) maxx = q.x1;
+			if (stash->params.flags & FONS_ZERO_TOPLEFT) {
+				if (q.y0 < miny) miny = q.y0;
+				if (q.y1 > maxy) maxy = q.y1;
+			} else {
+				if (q.y1 < miny) miny = q.y1;
+				if (q.y0 > maxy) maxy = q.y0;
+			}
+		}
+		prevGlyphIndex = glyph != NULL ? glyph->index : -1;
+	}
+
+	advance = x - startx;
+
+	// Align horizontally
+	if (state->align & FONS_ALIGN_LEFT) {
+		// empty
+	} else if (state->align & FONS_ALIGN_RIGHT) {
+		minx -= advance;
+		maxx -= advance;
+	} else if (state->align & FONS_ALIGN_CENTER) {
+		minx -= advance * 0.5f;
+		maxx -= advance * 0.5f;
+	}
+
+	if (bounds) {
+		bounds[0] = minx;
+		bounds[1] = miny;
+		bounds[2] = maxx;
+		bounds[3] = maxy;
+	}
+
+	return advance;
+}
+
+void fonsVertMetrics(FONScontext* stash,
+					 float* ascender, float* descender, float* lineh)
+{
+	FONSfont* font;
+	FONSstate* state = fons__getState(stash);
+	short isize;
+
+	if (stash == NULL) return;
+	if (state->font < 0 || state->font >= stash->nfonts) return;
+	font = stash->fonts[state->font];
+	isize = (short)(state->size*10.0f);
+	if (font->data == NULL) return;
+
+	if (ascender)
+		*ascender = font->ascender*isize/10.0f;
+	if (descender)
+		*descender = font->descender*isize/10.0f;
+	if (lineh)
+		*lineh = font->lineh*isize/10.0f;
+}
+
+void fonsLineBounds(FONScontext* stash, float y, float* miny, float* maxy)
+{
+	FONSfont* font;
+	FONSstate* state = fons__getState(stash);
+	short isize;
+
+	if (stash == NULL) return;
+	if (state->font < 0 || state->font >= stash->nfonts) return;
+	font = stash->fonts[state->font];
+	isize = (short)(state->size*10.0f);
+	if (font->data == NULL) return;
+
+	y += fons__getVertAlign(stash, font, state->align, isize);
+
+	if (stash->params.flags & FONS_ZERO_TOPLEFT) {
+		*miny = y - font->ascender * (float)isize/10.0f;
+		*maxy = *miny + font->lineh*isize/10.0f;
+	} else {
+		*maxy = y + font->descender * (float)isize/10.0f;
+		*miny = *maxy - font->lineh*isize/10.0f;
+	}
+}
+
+const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height)
+{
+	if (width != NULL)
+		*width = stash->params.width;
+	if (height != NULL)
+		*height = stash->params.height;
+	return stash->texData;
+}
+
+int fonsValidateTexture(FONScontext* stash, int* dirty)
+{
+	if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
+		dirty[0] = stash->dirtyRect[0];
+		dirty[1] = stash->dirtyRect[1];
+		dirty[2] = stash->dirtyRect[2];
+		dirty[3] = stash->dirtyRect[3];
+		// Reset dirty rect
+		stash->dirtyRect[0] = stash->params.width;
+		stash->dirtyRect[1] = stash->params.height;
+		stash->dirtyRect[2] = 0;
+		stash->dirtyRect[3] = 0;
+		return 1;
+	}
+	return 0;
+}
+
+void fonsDeleteInternal(FONScontext* stash)
+{
+	int i;
+	if (stash == NULL) return;
+
+	if (stash->params.renderDelete)
+		stash->params.renderDelete(stash->params.userPtr);
+
+	for (i = 0; i < stash->nfonts; ++i)
+		fons__freeFont(stash->fonts[i]);
+
+	if (stash->atlas) fons__deleteAtlas(stash->atlas);
+	if (stash->fonts) free(stash->fonts);
+	if (stash->texData) free(stash->texData);
+	if (stash->scratch) free(stash->scratch);
+	fons__tt_done(stash);
+	free(stash);
+}
+
+void fonsSetErrorCallback(FONScontext* stash, void (*callback)(void* uptr, int error, int val), void* uptr)
+{
+	if (stash == NULL) return;
+	stash->handleError = callback;
+	stash->errorUptr = uptr;
+}
+
+void fonsGetAtlasSize(FONScontext* stash, int* width, int* height)
+{
+	if (stash == NULL) return;
+	*width = stash->params.width;
+	*height = stash->params.height;
+}
+
+int fonsExpandAtlas(FONScontext* stash, int width, int height)
+{
+	int i, maxy = 0;
+	unsigned char* data = NULL;
+	if (stash == NULL) return 0;
+
+	width = fons__maxi(width, stash->params.width);
+	height = fons__maxi(height, stash->params.height);
+
+	if (width == stash->params.width && height == stash->params.height)
+		return 1;
+
+	// Flush pending glyphs.
+	fons__flush(stash);
+
+	// Create new texture
+	if (stash->params.renderResize != NULL) {
+		if (stash->params.renderResize(stash->params.userPtr, width, height) == 0)
+			return 0;
+	}
+	// Copy old texture data over.
+	data = (unsigned char*)malloc(width * height);
+	if (data == NULL)
+		return 0;
+	for (i = 0; i < stash->params.height; i++) {
+		unsigned char* dst = &data[i*width];
+		unsigned char* src = &stash->texData[i*stash->params.width];
+		memcpy(dst, src, stash->params.width);
+		if (width > stash->params.width)
+			memset(dst+stash->params.width, 0, width - stash->params.width);
+	}
+	if (height > stash->params.height)
+		memset(&data[stash->params.height * width], 0, (height - stash->params.height) * width);
+
+	free(stash->texData);
+	stash->texData = data;
+
+	// Increase atlas size
+	fons__atlasExpand(stash->atlas, width, height);
+
+	// Add existing data as dirty.
+	for (i = 0; i < stash->atlas->nnodes; i++)
+		maxy = fons__maxi(maxy, stash->atlas->nodes[i].y);
+	stash->dirtyRect[0] = 0;
+	stash->dirtyRect[1] = 0;
+	stash->dirtyRect[2] = stash->params.width;
+	stash->dirtyRect[3] = maxy;
+
+	stash->params.width = width;
+	stash->params.height = height;
+	stash->itw = 1.0f/stash->params.width;
+	stash->ith = 1.0f/stash->params.height;
+
+	return 1;
+}
+
+int fonsResetAtlas(FONScontext* stash, int width, int height)
+{
+	int i, j;
+	if (stash == NULL) return 0;
+
+	// Flush pending glyphs.
+	fons__flush(stash);
+
+	// Create new texture
+	if (stash->params.renderResize != NULL) {
+		if (stash->params.renderResize(stash->params.userPtr, width, height) == 0)
+			return 0;
+	}
+
+	// Reset atlas
+	fons__atlasReset(stash->atlas, width, height);
+
+	// Clear texture data.
+	stash->texData = (unsigned char*)realloc(stash->texData, width * height);
+	if (stash->texData == NULL) return 0;
+	memset(stash->texData, 0, width * height);
+
+	// Reset dirty rect
+	stash->dirtyRect[0] = width;
+	stash->dirtyRect[1] = height;
+	stash->dirtyRect[2] = 0;
+	stash->dirtyRect[3] = 0;
+
+	// Reset cached glyphs
+	for (i = 0; i < stash->nfonts; i++) {
+		FONSfont* font = stash->fonts[i];
+		font->nglyphs = 0;
+		for (j = 0; j < FONS_HASH_LUT_SIZE; j++)
+			font->lut[j] = -1;
+	}
+
+	stash->params.width = width;
+	stash->params.height = height;
+	stash->itw = 1.0f/stash->params.width;
+	stash->ith = 1.0f/stash->params.height;
+
+	// Add white rect at 0,0 for debug drawing.
+	fons__addWhiteRect(stash, 2,2);
+
+	return 1;
+}
+
+
+#endif