Mercurial > hg > pub > prymula > com
diff DPF-Prymula-audioplugins/dpf/distrho/src/clap/audio-buffer.h @ 3:84e66ea83026
DPF-Prymula-audioplugins-0.231015-2
author | prymula <prymula76@outlook.com> |
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date | Mon, 16 Oct 2023 21:53:34 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/DPF-Prymula-audioplugins/dpf/distrho/src/clap/audio-buffer.h Mon Oct 16 21:53:34 2023 +0200 @@ -0,0 +1,37 @@ +#pragma once + +#include "private/std.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Sample code for reading a stereo buffer: +// +// bool isLeftConstant = (buffer->constant_mask & (1 << 0)) != 0; +// bool isRightConstant = (buffer->constant_mask & (1 << 1)) != 0; +// +// for (int i = 0; i < N; ++i) { +// float l = data32[0][isLeftConstant ? 0 : i]; +// float r = data32[1][isRightConstant ? 0 : i]; +// } +// +// Note: checking the constant mask is optional, and this implies that +// the buffer must be filled with the constant value. +// Rationale: if a buffer reader doesn't check the constant mask, then it may +// process garbage samples and in result, garbage samples may be transmitted +// to the audio interface with all the bad consequences it can have. +// +// The constant mask is a hint. +typedef struct clap_audio_buffer { + // Either data32 or data64 pointer will be set. + float **data32; + double **data64; + uint32_t channel_count; + uint32_t latency; // latency from/to the audio interface + uint64_t constant_mask; +} clap_audio_buffer_t; + +#ifdef __cplusplus +} +#endif