Mercurial > hg > pub > prymula > com
diff DPF-Prymula-audioplugins/dpf/distrho/src/lv2/atom-forge.h @ 3:84e66ea83026
DPF-Prymula-audioplugins-0.231015-2
author | prymula <prymula76@outlook.com> |
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date | Mon, 16 Oct 2023 21:53:34 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/DPF-Prymula-audioplugins/dpf/distrho/src/lv2/atom-forge.h Mon Oct 16 21:53:34 2023 +0200 @@ -0,0 +1,710 @@ +/* + Copyright 2008-2016 David Robillard <http://drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/** + @file forge.h An API for constructing LV2 atoms. + + This file provides an API for constructing Atoms which makes it relatively + simple to build nested atoms of arbitrary complexity without requiring + dynamic memory allocation. + + The API is based on successively appending the appropriate pieces to build a + complete Atom. The size of containers is automatically updated. Functions + that begin a container return (via their frame argument) a stack frame which + must be popped when the container is finished. + + All output is written to a user-provided buffer or sink function. This + makes it popssible to create create atoms on the stack, on the heap, in LV2 + port buffers, in a ringbuffer, or elsewhere, all using the same API. + + This entire API is realtime safe if used with a buffer or a realtime safe + sink, except lv2_atom_forge_init() which is only realtime safe if the URI + map function is. + + Note these functions are all static inline, do not take their address. + + This header is non-normative, it is provided for convenience. +*/ + +/** + @defgroup forge Forge + @ingroup atom + @{ +*/ + +#ifndef LV2_ATOM_FORGE_H +#define LV2_ATOM_FORGE_H + +#include <assert.h> + +#include "atom.h" +#include "atom-util.h" +#include "urid.h" + +#if defined(__GNUC__) && (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1)) +# define LV2_ATOM_FORGE_DEPRECATED __attribute__((__deprecated__)) +#else +# define LV2_ATOM_FORGE_DEPRECATED +#endif + +#ifdef __cplusplus +extern "C" { +#else +# include <stdbool.h> +#endif + +// Disable deprecation warnings for Blank and Resource +#if defined(__clang__) +# pragma clang diagnostic push +# pragma clang diagnostic ignored "-Wdeprecated-declarations" +#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wdeprecated-declarations" +#endif + +/** Handle for LV2_Atom_Forge_Sink. */ +typedef void* LV2_Atom_Forge_Sink_Handle; + +/** A reference to a chunk of written output. */ +typedef intptr_t LV2_Atom_Forge_Ref; + +/** Sink function for writing output. See lv2_atom_forge_set_sink(). */ +typedef LV2_Atom_Forge_Ref +(*LV2_Atom_Forge_Sink)(LV2_Atom_Forge_Sink_Handle handle, + const void* buf, + uint32_t size); + +/** Function for resolving a reference. See lv2_atom_forge_set_sink(). */ +typedef LV2_Atom* +(*LV2_Atom_Forge_Deref_Func)(LV2_Atom_Forge_Sink_Handle handle, + LV2_Atom_Forge_Ref ref); + +/** A stack frame used for keeping track of nested Atom containers. */ +typedef struct _LV2_Atom_Forge_Frame { + struct _LV2_Atom_Forge_Frame* parent; + LV2_Atom_Forge_Ref ref; +} LV2_Atom_Forge_Frame; + +/** A "forge" for creating atoms by appending to a buffer. */ +typedef struct { + uint8_t* buf; + uint32_t offset; + uint32_t size; + + LV2_Atom_Forge_Sink sink; + LV2_Atom_Forge_Deref_Func deref; + LV2_Atom_Forge_Sink_Handle handle; + + LV2_Atom_Forge_Frame* stack; + + LV2_URID Blank LV2_ATOM_FORGE_DEPRECATED; + LV2_URID Bool; + LV2_URID Chunk; + LV2_URID Double; + LV2_URID Float; + LV2_URID Int; + LV2_URID Long; + LV2_URID Literal; + LV2_URID Object; + LV2_URID Path; + LV2_URID Property; + LV2_URID Resource LV2_ATOM_FORGE_DEPRECATED; + LV2_URID Sequence; + LV2_URID String; + LV2_URID Tuple; + LV2_URID URI; + LV2_URID URID; + LV2_URID Vector; +} LV2_Atom_Forge; + +static inline void +lv2_atom_forge_set_buffer(LV2_Atom_Forge* forge, uint8_t* buf, size_t size); + +/** + Initialise `forge`. + + URIs will be mapped using `map` and stored, a reference to `map` itself is + not held. +*/ +static inline void +lv2_atom_forge_init(LV2_Atom_Forge* forge, const LV2_URID_Map* map) +{ + lv2_atom_forge_set_buffer(forge, NULL, 0); + forge->Blank = map->map(map->handle, LV2_ATOM__Blank); + forge->Bool = map->map(map->handle, LV2_ATOM__Bool); + forge->Chunk = map->map(map->handle, LV2_ATOM__Chunk); + forge->Double = map->map(map->handle, LV2_ATOM__Double); + forge->Float = map->map(map->handle, LV2_ATOM__Float); + forge->Int = map->map(map->handle, LV2_ATOM__Int); + forge->Long = map->map(map->handle, LV2_ATOM__Long); + forge->Literal = map->map(map->handle, LV2_ATOM__Literal); + forge->Object = map->map(map->handle, LV2_ATOM__Object); + forge->Path = map->map(map->handle, LV2_ATOM__Path); + forge->Property = map->map(map->handle, LV2_ATOM__Property); + forge->Resource = map->map(map->handle, LV2_ATOM__Resource); + forge->Sequence = map->map(map->handle, LV2_ATOM__Sequence); + forge->String = map->map(map->handle, LV2_ATOM__String); + forge->Tuple = map->map(map->handle, LV2_ATOM__Tuple); + forge->URI = map->map(map->handle, LV2_ATOM__URI); + forge->URID = map->map(map->handle, LV2_ATOM__URID); + forge->Vector = map->map(map->handle, LV2_ATOM__Vector); +} + +/** Access the Atom pointed to by a reference. */ +static inline LV2_Atom* +lv2_atom_forge_deref(LV2_Atom_Forge* forge, LV2_Atom_Forge_Ref ref) +{ + if (forge->buf) { + return (LV2_Atom*)ref; + } else { + return forge->deref(forge->handle, ref); + } +} + +/** + @name Object Stack + @{ +*/ + +/** + Push a stack frame. + This is done automatically by container functions (which take a stack frame + pointer), but may be called by the user to push the top level container when + writing to an existing Atom. +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_push(LV2_Atom_Forge* forge, + LV2_Atom_Forge_Frame* frame, + LV2_Atom_Forge_Ref ref) +{ + frame->parent = forge->stack; + frame->ref = ref; + forge->stack = frame; + return ref; +} + +/** Pop a stack frame. This must be called when a container is finished. */ +static inline void +lv2_atom_forge_pop(LV2_Atom_Forge* forge, LV2_Atom_Forge_Frame* frame) +{ + assert(frame == forge->stack); + forge->stack = frame->parent; +} + +/** Return true iff the top of the stack has the given type. */ +static inline bool +lv2_atom_forge_top_is(LV2_Atom_Forge* forge, uint32_t type) +{ + return forge->stack && forge->stack->ref && + (lv2_atom_forge_deref(forge, forge->stack->ref)->type == type); +} + +/** Return true iff `type` is an atom:Object. */ +static inline bool +lv2_atom_forge_is_object_type(const LV2_Atom_Forge* forge, uint32_t type) +{ + return (type == forge->Object || + type == forge->Blank || + type == forge->Resource); +} + +/** Return true iff `type` is an atom:Object with a blank ID. */ +static inline bool +lv2_atom_forge_is_blank(const LV2_Atom_Forge* forge, + uint32_t type, + const LV2_Atom_Object_Body* body) +{ + return (type == forge->Blank || + (type == forge->Object && body->id == 0)); +} + +/** + @} + @name Output Configuration + @{ +*/ + +/** Set the output buffer where `forge` will write atoms. */ +static inline void +lv2_atom_forge_set_buffer(LV2_Atom_Forge* forge, uint8_t* buf, size_t size) +{ + forge->buf = buf; + forge->size = (uint32_t)size; + forge->offset = 0; + forge->deref = NULL; + forge->sink = NULL; + forge->handle = NULL; + forge->stack = NULL; +} + +/** + Set the sink function where `forge` will write output. + + The return value of forge functions is an LV2_Atom_Forge_Ref which is an + integer type safe to use as a pointer but is otherwise opaque. The sink + function must return a ref that can be dereferenced to access as least + sizeof(LV2_Atom) bytes of the written data, so sizes can be updated. For + ringbuffers, this should be possible as long as the size of the buffer is a + multiple of sizeof(LV2_Atom), since atoms are always aligned. + + Note that 0 is an invalid reference, so if you are using a buffer offset be + sure to offset it such that 0 is never a valid reference. You will get + confusing errors otherwise. +*/ +static inline void +lv2_atom_forge_set_sink(LV2_Atom_Forge* forge, + LV2_Atom_Forge_Sink sink, + LV2_Atom_Forge_Deref_Func deref, + LV2_Atom_Forge_Sink_Handle handle) +{ + forge->buf = NULL; + forge->size = forge->offset = 0; + forge->deref = deref; + forge->sink = sink; + forge->handle = handle; + forge->stack = NULL; +} + +/** + @} + @name Low Level Output + @{ +*/ + +/** + Write raw output. This is used internally, but is also useful for writing + atom types not explicitly supported by the forge API. Note the caller is + responsible for ensuring the output is approriately padded. +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_raw(LV2_Atom_Forge* forge, const void* data, uint32_t size) +{ + LV2_Atom_Forge_Ref out = 0; + if (forge->sink) { + out = forge->sink(forge->handle, data, size); + } else { + out = (LV2_Atom_Forge_Ref)forge->buf + (LV2_Atom_Forge_Ref)forge->offset; + uint8_t* mem = forge->buf + forge->offset; + if (forge->offset + size > forge->size) { + return 0; + } + forge->offset += size; + memcpy(mem, data, size); + } + for (LV2_Atom_Forge_Frame* f = forge->stack; f; f = f->parent) { + lv2_atom_forge_deref(forge, f->ref)->size += size; + } + return out; +} + +/** Pad output accordingly so next write is 64-bit aligned. */ +static inline void +lv2_atom_forge_pad(LV2_Atom_Forge* forge, uint32_t written) +{ + const uint64_t pad = 0; + const uint32_t pad_size = lv2_atom_pad_size(written) - written; + lv2_atom_forge_raw(forge, &pad, pad_size); +} + +/** Write raw output, padding to 64-bits as necessary. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_write(LV2_Atom_Forge* forge, const void* data, uint32_t size) +{ + LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, data, size); + if (out) { + lv2_atom_forge_pad(forge, size); + } + return out; +} + +/** Write a null-terminated string body. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_string_body(LV2_Atom_Forge* forge, + const char* str, + uint32_t len) +{ + LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, str, len); + if (out && (out = lv2_atom_forge_raw(forge, "", 1))) { + lv2_atom_forge_pad(forge, len + 1); + } + return out; +} + +/** + @} + @name Atom Output + @{ +*/ + +/** Write an atom:Atom header. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_atom(LV2_Atom_Forge* forge, uint32_t size, uint32_t type) +{ + const LV2_Atom a = { size, type }; + return lv2_atom_forge_raw(forge, &a, sizeof(a)); +} + +/** Write a primitive (fixed-size) atom. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_primitive(LV2_Atom_Forge* forge, const LV2_Atom* a) +{ + if (lv2_atom_forge_top_is(forge, forge->Vector)) { + return lv2_atom_forge_raw(forge, LV2_ATOM_BODY_CONST(a), a->size); + } else { + return lv2_atom_forge_write( + forge, a, (uint32_t)sizeof(LV2_Atom) + a->size); + } +} + +/** Write an atom:Int. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_int(LV2_Atom_Forge* forge, int32_t val) +{ + const LV2_Atom_Int a = { { sizeof(val), forge->Int }, val }; + return lv2_atom_forge_primitive(forge, &a.atom); +} + +/** Write an atom:Long. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_long(LV2_Atom_Forge* forge, int64_t val) +{ + const LV2_Atom_Long a = { { sizeof(val), forge->Long }, val }; + return lv2_atom_forge_primitive(forge, &a.atom); +} + +/** Write an atom:Float. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_float(LV2_Atom_Forge* forge, float val) +{ + const LV2_Atom_Float a = { { sizeof(val), forge->Float }, val }; + return lv2_atom_forge_primitive(forge, &a.atom); +} + +/** Write an atom:Double. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_double(LV2_Atom_Forge* forge, double val) +{ + const LV2_Atom_Double a = { { sizeof(val), forge->Double }, val }; + return lv2_atom_forge_primitive(forge, &a.atom); +} + +/** Write an atom:Bool. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_bool(LV2_Atom_Forge* forge, bool val) +{ + const LV2_Atom_Bool a = { { sizeof(int32_t), forge->Bool }, val ? 1 : 0 }; + return lv2_atom_forge_primitive(forge, &a.atom); +} + +/** Write an atom:URID. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_urid(LV2_Atom_Forge* forge, LV2_URID id) +{ + const LV2_Atom_URID a = { { sizeof(id), forge->URID }, id }; + return lv2_atom_forge_primitive(forge, &a.atom); +} + +/** Write an atom compatible with atom:String. Used internally. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_typed_string(LV2_Atom_Forge* forge, + uint32_t type, + const char* str, + uint32_t len) +{ + const LV2_Atom_String a = { { len + 1, type } }; + LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, &a, sizeof(a)); + if (out) { + if (!lv2_atom_forge_string_body(forge, str, len)) { + LV2_Atom* atom = lv2_atom_forge_deref(forge, out); + atom->size = atom->type = 0; + out = 0; + } + } + return out; +} + +/** Write an atom:String. Note that `str` need not be NULL terminated. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_string(LV2_Atom_Forge* forge, const char* str, uint32_t len) +{ + return lv2_atom_forge_typed_string(forge, forge->String, str, len); +} + +/** + Write an atom:URI. Note that `uri` need not be NULL terminated. + This does not map the URI, but writes the complete URI string. To write + a mapped URI, use lv2_atom_forge_urid(). +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_uri(LV2_Atom_Forge* forge, const char* uri, uint32_t len) +{ + return lv2_atom_forge_typed_string(forge, forge->URI, uri, len); +} + +/** Write an atom:Path. Note that `path` need not be NULL terminated. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_path(LV2_Atom_Forge* forge, const char* path, uint32_t len) +{ + return lv2_atom_forge_typed_string(forge, forge->Path, path, len); +} + +/** Write an atom:Literal. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_literal(LV2_Atom_Forge* forge, + const char* str, + uint32_t len, + uint32_t datatype, + uint32_t lang) +{ + const LV2_Atom_Literal a = { + { (uint32_t)(sizeof(LV2_Atom_Literal) - sizeof(LV2_Atom) + len + 1), + forge->Literal }, + { datatype, + lang } + }; + LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, &a, sizeof(a)); + if (out) { + if (!lv2_atom_forge_string_body(forge, str, len)) { + LV2_Atom* atom = lv2_atom_forge_deref(forge, out); + atom->size = atom->type = 0; + out = 0; + } + } + return out; +} + +/** Start an atom:Vector. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_vector_head(LV2_Atom_Forge* forge, + LV2_Atom_Forge_Frame* frame, + uint32_t child_size, + uint32_t child_type) +{ + const LV2_Atom_Vector a = { + { sizeof(LV2_Atom_Vector_Body), forge->Vector }, + { child_size, child_type } + }; + return lv2_atom_forge_push( + forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a))); +} + +/** Write a complete atom:Vector. */ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_vector(LV2_Atom_Forge* forge, + uint32_t child_size, + uint32_t child_type, + uint32_t n_elems, + const void* elems) +{ + const LV2_Atom_Vector a = { + { (uint32_t)(sizeof(LV2_Atom_Vector_Body) + n_elems * child_size), + forge->Vector }, + { child_size, child_type } + }; + LV2_Atom_Forge_Ref out = lv2_atom_forge_write(forge, &a, sizeof(a)); + if (out) { + lv2_atom_forge_write(forge, elems, child_size * n_elems); + } + return out; +} + +/** + Write the header of an atom:Tuple. + + The passed frame will be initialised to represent this tuple. To complete + the tuple, write a sequence of atoms, then pop the frame with + lv2_atom_forge_pop(). + + For example: + @code + // Write tuple (1, 2.0) + LV2_Atom_Forge_Frame frame; + LV2_Atom* tup = (LV2_Atom*)lv2_atom_forge_tuple(forge, &frame); + lv2_atom_forge_int32(forge, 1); + lv2_atom_forge_float(forge, 2.0); + lv2_atom_forge_pop(forge, &frame); + @endcode +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_tuple(LV2_Atom_Forge* forge, LV2_Atom_Forge_Frame* frame) +{ + const LV2_Atom_Tuple a = { { 0, forge->Tuple } }; + return lv2_atom_forge_push( + forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a))); +} + +/** + Write the header of an atom:Object. + + The passed frame will be initialised to represent this object. To complete + the object, write a sequence of properties, then pop the frame with + lv2_atom_forge_pop(). + + For example: + @code + LV2_URID eg_Cat = map("http://example.org/Cat"); + LV2_URID eg_name = map("http://example.org/name"); + + // Start object with type eg_Cat and blank ID + LV2_Atom_Forge_Frame frame; + lv2_atom_forge_object(forge, &frame, 0, eg_Cat); + + // Append property eg:name = "Hobbes" + lv2_atom_forge_key(forge, eg_name); + lv2_atom_forge_string(forge, "Hobbes", strlen("Hobbes")); + + // Finish object + lv2_atom_forge_pop(forge, &frame); + @endcode +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_object(LV2_Atom_Forge* forge, + LV2_Atom_Forge_Frame* frame, + LV2_URID id, + LV2_URID otype) +{ + const LV2_Atom_Object a = { + { (uint32_t)sizeof(LV2_Atom_Object_Body), forge->Object }, + { id, otype } + }; + return lv2_atom_forge_push( + forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a))); +} + +/** + The same as lv2_atom_forge_object(), but for object:Resource. + + This function is deprecated and should not be used in new code. + Use lv2_atom_forge_object() directly instead. +*/ +LV2_ATOM_FORGE_DEPRECATED +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_resource(LV2_Atom_Forge* forge, + LV2_Atom_Forge_Frame* frame, + LV2_URID id, + LV2_URID otype) +{ + const LV2_Atom_Object a = { + { (uint32_t)sizeof(LV2_Atom_Object_Body), forge->Resource }, + { id, otype } + }; + return lv2_atom_forge_push( + forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a))); +} + +/** + The same as lv2_atom_forge_object(), but for object:Blank. + + This function is deprecated and should not be used in new code. + Use lv2_atom_forge_object() directly instead. +*/ +LV2_ATOM_FORGE_DEPRECATED +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_blank(LV2_Atom_Forge* forge, + LV2_Atom_Forge_Frame* frame, + uint32_t id, + LV2_URID otype) +{ + const LV2_Atom_Object a = { + { (uint32_t)sizeof(LV2_Atom_Object_Body), forge->Blank }, + { id, otype } + }; + return lv2_atom_forge_push( + forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a))); +} + +/** + Write a property key in an Object, to be followed by the value. + + See lv2_atom_forge_object() documentation for an example. +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_key(LV2_Atom_Forge* forge, + LV2_URID key) +{ + const LV2_Atom_Property_Body a = { key, 0, { 0, 0 } }; + return lv2_atom_forge_write(forge, &a, 2 * (uint32_t)sizeof(uint32_t)); +} + +/** + Write the header for a property body in an object, with context. + + If you do not need the context, which is almost certainly the case, + use the simpler lv2_atom_forge_key() instead. +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_property_head(LV2_Atom_Forge* forge, + LV2_URID key, + LV2_URID context) +{ + const LV2_Atom_Property_Body a = { key, context, { 0, 0 } }; + return lv2_atom_forge_write(forge, &a, 2 * (uint32_t)sizeof(uint32_t)); +} + +/** + Write the header for a Sequence. +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_sequence_head(LV2_Atom_Forge* forge, + LV2_Atom_Forge_Frame* frame, + uint32_t unit) +{ + const LV2_Atom_Sequence a = { + { (uint32_t)sizeof(LV2_Atom_Sequence_Body), forge->Sequence }, + { unit, 0 } + }; + return lv2_atom_forge_push( + forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a))); +} + +/** + Write the time stamp header of an Event (in a Sequence) in audio frames. + After this, call the appropriate forge method(s) to write the body. Note + the returned reference is to an LV2_Event which is NOT an Atom. +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_frame_time(LV2_Atom_Forge* forge, int64_t frames) +{ + return lv2_atom_forge_write(forge, &frames, sizeof(frames)); +} + +/** + Write the time stamp header of an Event (in a Sequence) in beats. After + this, call the appropriate forge method(s) to write the body. Note the + returned reference is to an LV2_Event which is NOT an Atom. +*/ +static inline LV2_Atom_Forge_Ref +lv2_atom_forge_beat_time(LV2_Atom_Forge* forge, double beats) +{ + return lv2_atom_forge_write(forge, &beats, sizeof(beats)); +} + +/** + @} + @} +*/ + +#if defined(__clang__) +# pragma clang diagnostic pop +#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) +# pragma GCC diagnostic pop +#endif + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* LV2_ATOM_FORGE_H */