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view DPF-Prymula-audioplugins/dpf/dgl/src/Vulkan.cpp @ 6:542e305f23f4
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author | prymula <prymula76@outlook.com> |
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date | Wed, 31 Jan 2024 20:40:57 +0100 |
parents | 84e66ea83026 |
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/* * DISTRHO Plugin Framework (DPF) * Copyright (C) 2012-2021 Filipe Coelho <falktx@falktx.com> * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "../Vulkan.hpp" #include "../Color.hpp" #include "SubWidgetPrivateData.hpp" #include "TopLevelWidgetPrivateData.hpp" #include "WidgetPrivateData.hpp" #include "WindowPrivateData.hpp" START_NAMESPACE_DGL // ----------------------------------------------------------------------- static void notImplemented(const char* const name) { d_stderr2("vulkan function not implemented: %s", name); } // ----------------------------------------------------------------------- // Color void Color::setFor(const GraphicsContext&, bool) { notImplemented("Color::setFor"); } // ----------------------------------------------------------------------- // Line template<typename T> void Line<T>::draw(const GraphicsContext&, T) { notImplemented("Line::draw"); } template<typename T> void Line<T>::draw() { notImplemented("Line::draw"); } template class Line<double>; template class Line<float>; template class Line<int>; template class Line<uint>; template class Line<short>; template class Line<ushort>; // ----------------------------------------------------------------------- // Circle template<typename T> void Circle<T>::draw(const GraphicsContext&) { notImplemented("Circle::draw"); } template<typename T> void Circle<T>::drawOutline(const GraphicsContext&, T) { notImplemented("Circle::drawOutline"); } template<typename T> void Circle<T>::draw() { notImplemented("Circle::draw"); } template<typename T> void Circle<T>::drawOutline() { notImplemented("Circle::drawOutline"); } template class Circle<double>; template class Circle<float>; template class Circle<int>; template class Circle<uint>; template class Circle<short>; template class Circle<ushort>; // ----------------------------------------------------------------------- // Triangle template<typename T> void Triangle<T>::draw(const GraphicsContext&) { notImplemented("Triangle::draw"); } template<typename T> void Triangle<T>::drawOutline(const GraphicsContext&, T) { notImplemented("Triangle::drawOutline"); } template<typename T> void Triangle<T>::draw() { notImplemented("Triangle::draw"); } template<typename T> void Triangle<T>::drawOutline() { notImplemented("Triangle::drawOutline"); } template class Triangle<double>; template class Triangle<float>; template class Triangle<int>; template class Triangle<uint>; template class Triangle<short>; template class Triangle<ushort>; // ----------------------------------------------------------------------- // Rectangle template<typename T> void Rectangle<T>::draw(const GraphicsContext&) { notImplemented("Rectangle::draw"); } template<typename T> void Rectangle<T>::drawOutline(const GraphicsContext&, T) { notImplemented("Rectangle::drawOutline"); } template<typename T> void Rectangle<T>::draw() { notImplemented("Rectangle::draw"); } template<typename T> void Rectangle<T>::drawOutline() { notImplemented("Rectangle::drawOutline"); } template class Rectangle<double>; template class Rectangle<float>; template class Rectangle<int>; template class Rectangle<uint>; template class Rectangle<short>; template class Rectangle<ushort>; // ----------------------------------------------------------------------- // VulkanImage VulkanImage::VulkanImage() : ImageBase() {} VulkanImage::VulkanImage(const char* const rdata, const uint w, const uint h, const ImageFormat fmt) : ImageBase(rdata, w, h, fmt) {} VulkanImage::VulkanImage(const char* const rdata, const Size<uint>& s, const ImageFormat fmt) : ImageBase(rdata, s, fmt) {} VulkanImage::VulkanImage(const VulkanImage& image) : ImageBase(image.rawData, image.size, image.format) {} VulkanImage::~VulkanImage() {} void VulkanImage::loadFromMemory(const char* const rdata, const Size<uint>& s, const ImageFormat fmt) noexcept { ImageBase::loadFromMemory(rdata, s, fmt); } void VulkanImage::drawAt(const GraphicsContext&, const Point<int>&) { } VulkanImage& VulkanImage::operator=(const VulkanImage& image) noexcept { rawData = image.rawData; size = image.size; format = image.format; return *this; } // ----------------------------------------------------------------------- void SubWidget::PrivateData::display(const uint width, const uint height, const double autoScaleFactor) { // TODO selfw->pData->displaySubWidgets(width, height, autoScaleFactor); } // ----------------------------------------------------------------------- void TopLevelWidget::PrivateData::display() { if (! selfw->pData->visible) return; const Size<uint> size(window.getSize()); const uint width = size.getWidth(); const uint height = size.getHeight(); const double autoScaleFactor = window.pData->autoScaleFactor; // TODO // main widget drawing self->onDisplay(); // now draw subwidgets if there are any selfw->pData->displaySubWidgets(width, height, autoScaleFactor); } // ----------------------------------------------------------------------- void Window::PrivateData::renderToPicture(const char*, const GraphicsContext&, uint, uint) { notImplemented("Window::PrivateData::renderToPicture"); } // ----------------------------------------------------------------------- const GraphicsContext& Window::PrivateData::getGraphicsContext() const noexcept { return (const GraphicsContext&)graphicsContext; } // ----------------------------------------------------------------------- END_NAMESPACE_DGL // -----------------------------------------------------------------------