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view DPF-Prymula-audioplugins/dpf/dgl/src/Application.cpp @ 3:84e66ea83026
DPF-Prymula-audioplugins-0.231015-2
author | prymula <prymula76@outlook.com> |
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date | Mon, 16 Oct 2023 21:53:34 +0200 |
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/* * DISTRHO Plugin Framework (DPF) * Copyright (C) 2012-2022 Filipe Coelho <falktx@falktx.com> * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "ApplicationPrivateData.hpp" #if defined(__EMSCRIPTEN__) # include <emscripten/emscripten.h> #elif defined(DISTRHO_OS_MAC) # include <CoreFoundation/CoreFoundation.h> #endif START_NAMESPACE_DGL // -------------------------------------------------------------------------------------------------------------------- #ifdef __EMSCRIPTEN__ static void app_idle(void* const app) { static_cast<Application*>(app)->idle(); } #endif Application::Application(const bool isStandalone) : pData(new PrivateData(isStandalone)) {} Application::~Application() { delete pData; } void Application::idle() { pData->idle(0); } void Application::exec(const uint idleTimeInMs) { DISTRHO_SAFE_ASSERT_RETURN(pData->isStandalone,); #if defined(__EMSCRIPTEN__) emscripten_set_main_loop_arg(app_idle, this, 0, true); #elif defined(DISTRHO_OS_MAC) const CFTimeInterval idleTimeInSecs = static_cast<CFTimeInterval>(idleTimeInMs) / 1000; while (! pData->isQuitting) { pData->idle(0); if (CFRunLoopRunInMode(kCFRunLoopDefaultMode, idleTimeInSecs, true) == kCFRunLoopRunFinished) break; } #else while (! pData->isQuitting) pData->idle(idleTimeInMs); #endif } void Application::quit() { pData->quit(); } bool Application::isQuitting() const noexcept { return pData->isQuitting || pData->isQuittingInNextCycle; } bool Application::isStandalone() const noexcept { return pData->isStandalone; } double Application::getTime() const { return pData->getTime(); } void Application::addIdleCallback(IdleCallback* const callback) { DISTRHO_SAFE_ASSERT_RETURN(callback != nullptr,) pData->idleCallbacks.push_back(callback); } void Application::removeIdleCallback(IdleCallback* const callback) { DISTRHO_SAFE_ASSERT_RETURN(callback != nullptr,) pData->idleCallbacks.remove(callback); } void Application::setClassName(const char* const name) { pData->setClassName(name); } // -------------------------------------------------------------------------------------------------------------------- END_NAMESPACE_DGL