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view DPF-Prymula-audioplugins/dpf/dgl/src/pugl.hpp @ 3:84e66ea83026
DPF-Prymula-audioplugins-0.231015-2
author | prymula <prymula76@outlook.com> |
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date | Mon, 16 Oct 2023 21:53:34 +0200 |
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/* * DISTRHO Plugin Framework (DPF) * Copyright (C) 2012-2022 Filipe Coelho <falktx@falktx.com> * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef DGL_PUGL_HPP_INCLUDED #define DGL_PUGL_HPP_INCLUDED #include "../Base.hpp" /* we will include all header files used in pugl.h in their C++ friendly form, then pugl stuff in custom namespace */ #include <cstddef> #ifdef DISTRHO_PROPER_CPP11_SUPPORT # include <cstdbool> # include <cstdint> #else # include <stdbool.h> # include <stdint.h> #endif // hidden api #define PUGL_API #define PUGL_DISABLE_DEPRECATED #define PUGL_NO_INCLUDE_GL_H #define PUGL_NO_INCLUDE_GLU_H #ifndef DISTRHO_OS_MAC START_NAMESPACE_DGL #endif #include "pugl-upstream/include/pugl/pugl.h" // -------------------------------------------------------------------------------------------------------------------- // DGL specific, expose backend enter bool puglBackendEnter(PuglView* view); // DGL specific, expose backend leave bool puglBackendLeave(PuglView* view); // DGL specific, assigns backend that matches current DGL build void puglSetMatchingBackendForCurrentBuild(PuglView* view); // bring view window into the foreground, aka "raise" window void puglRaiseWindow(PuglView* view); // get scale factor from parent window if possible, fallback to puglGetScaleFactor double puglGetScaleFactorFromParent(const PuglView* view); // combined puglSetSizeHint using PUGL_MIN_SIZE, PUGL_MIN_ASPECT and PUGL_MAX_ASPECT PuglStatus puglSetGeometryConstraints(PuglView* view, uint width, uint height, bool aspect); // set view as resizable (or not) during runtime void puglSetResizable(PuglView* view, bool resizable); // set window size while also changing default PuglStatus puglSetSizeAndDefault(PuglView* view, uint width, uint height); // DGL specific, build-specific drawing prepare void puglOnDisplayPrepare(PuglView* view); // DGL specific, build-specific fallback resize void puglFallbackOnResize(PuglView* view); #if defined(DISTRHO_OS_HAIKU) // nothing here yet #elif defined(DISTRHO_OS_MAC) // macOS specific, add another view's window as child PuglStatus puglMacOSAddChildWindow(PuglView* view, PuglView* child); // macOS specific, remove another view's window as child PuglStatus puglMacOSRemoveChildWindow(PuglView* view, PuglView* child); // macOS specific, center view based on parent coordinates (if there is one) void puglMacOSShowCentered(PuglView* view); #elif defined(DISTRHO_OS_WASM) // nothing here yet #elif defined(DISTRHO_OS_WINDOWS) // win32 specific, call ShowWindow with SW_RESTORE void puglWin32RestoreWindow(PuglView* view); // win32 specific, center view based on parent coordinates (if there is one) void puglWin32ShowCentered(PuglView* view); #elif defined(HAVE_X11) #define DGL_USING_X11 // X11 specific, update world without triggering exposure evente PuglStatus puglX11UpdateWithoutExposures(PuglWorld* world); // X11 specific, set dialog window type and pid hints void puglX11SetWindowTypeAndPID(const PuglView* view, bool isStandalone); #endif // -------------------------------------------------------------------------------------------------------------------- #ifndef DISTRHO_OS_MAC END_NAMESPACE_DGL #endif #endif // DGL_PUGL_HPP_INCLUDED