Mercurial > hg > pub > prymula > com
view DPF-Prymula-audioplugins/dpf/dgl/Makefile @ 7:bb29f1c89c99
immposiblerush-0.230919-0_PKG
author | prymula <prymula76@outlook.com> |
---|---|
date | Thu, 01 Feb 2024 21:49:30 +0100 |
parents | 84e66ea83026 |
children |
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#!/usr/bin/make -f # Makefile for DGL # # ---------------- # # Created by falkTX # include ../Makefile.base.mk # --------------------------------------------------------------------------------------------------------------------- BUILD_C_FLAGS += $(DGL_FLAGS) -I. -Isrc BUILD_CXX_FLAGS += $(DGL_FLAGS) -I. -Isrc -DDONT_SET_USING_DGL_NAMESPACE -Wno-unused-parameter BUILD_CXX_FLAGS += -Isrc/pugl-upstream/include LINK_FLAGS += $(DGL_LIBS) ifeq ($(MACOS),true) BUILD_CXX_FLAGS += -Wno-deprecated-declarations else PUGL_EXTRA_FLAGS = -Wno-extra -Wmissing-field-initializers endif # ifneq ($(MACOS_OLD),true) # needed by sofd right now, fix later # BUILD_CXX_FLAGS += -Wno-type-limits -fpermissive # endif # --------------------------------------------------------------------------------------------------------------------- ifeq ($(MODGUI_BUILD),true) BUILD_DIR_SUFFIX = -modgui endif BUILD_DIR = ../build$(BUILD_DIR_SUFFIX) # --------------------------------------------------------------------------------------------------------------------- OBJS_common = \ $(BUILD_DIR)/dgl/Application.cpp.o \ $(BUILD_DIR)/dgl/ApplicationPrivateData.cpp.o \ $(BUILD_DIR)/dgl/Color.cpp.o \ $(BUILD_DIR)/dgl/EventHandlers.cpp.o \ $(BUILD_DIR)/dgl/Geometry.cpp.o \ $(BUILD_DIR)/dgl/ImageBase.cpp.o \ $(BUILD_DIR)/dgl/ImageBaseWidgets.cpp.o \ $(BUILD_DIR)/dgl/Layout.cpp.o \ $(BUILD_DIR)/dgl/Resources.cpp.o \ $(BUILD_DIR)/dgl/SubWidget.cpp.o \ $(BUILD_DIR)/dgl/SubWidgetPrivateData.cpp.o \ $(BUILD_DIR)/dgl/TopLevelWidget.cpp.o \ $(BUILD_DIR)/dgl/TopLevelWidgetPrivateData.cpp.o \ $(BUILD_DIR)/dgl/Widget.cpp.o \ $(BUILD_DIR)/dgl/WidgetPrivateData.cpp.o \ $(BUILD_DIR)/dgl/Window.cpp.o \ $(BUILD_DIR)/dgl/WindowPrivateData.cpp.o # --------------------------------------------------------------------------------------------------------------------- OBJS_cairo = $(OBJS_common) \ $(BUILD_DIR)/dgl/Cairo.cpp.cairo.o ifeq ($(MACOS),true) OBJS_cairo += $(BUILD_DIR)/dgl/pugl.mm.cairo.o else OBJS_cairo += $(BUILD_DIR)/dgl/pugl.cpp.cairo.o endif # --------------------------------------------------------------------------------------------------------------------- OBJS_opengl = $(OBJS_common) \ $(BUILD_DIR)/dgl/OpenGL.cpp.opengl.o \ $(BUILD_DIR)/dgl/NanoVG.cpp.opengl.o ifeq ($(MACOS),true) OBJS_opengl += $(BUILD_DIR)/dgl/pugl.mm.opengl.o else OBJS_opengl += $(BUILD_DIR)/dgl/pugl.cpp.opengl.o endif # --------------------------------------------------------------------------------------------------------------------- OBJS_opengl3 = $(OBJS_common) \ $(BUILD_DIR)/dgl/OpenGL.cpp.opengl3.o \ $(BUILD_DIR)/dgl/NanoVG.cpp.opengl3.o ifeq ($(MACOS),true) OBJS_opengl3 += $(BUILD_DIR)/dgl/pugl.mm.opengl3.o else OBJS_opengl3 += $(BUILD_DIR)/dgl/pugl.cpp.opengl3.o endif # --------------------------------------------------------------------------------------------------------------------- OBJS_stub = $(OBJS_common) ifeq ($(MACOS),true) OBJS_stub += $(BUILD_DIR)/dgl/pugl.mm.o else OBJS_stub += $(BUILD_DIR)/dgl/pugl.cpp.o endif # --------------------------------------------------------------------------------------------------------------------- OBJS_vulkan = $(OBJS_common) \ $(BUILD_DIR)/dgl/Vulkan.cpp.vulkan.o ifeq ($(MACOS),true) OBJS_vulkan += $(BUILD_DIR)/dgl/pugl.mm.vulkan.o else OBJS_vulkan += $(BUILD_DIR)/dgl/pugl.cpp.vulkan.o endif # --------------------------------------------------------------------------------------------------------------------- ifeq ($(HAVE_CAIRO),true) TARGETS += $(BUILD_DIR)/libdgl-cairo.a endif ifeq ($(HAVE_OPENGL),true) TARGETS += $(BUILD_DIR)/libdgl-opengl.a # Compat name, to be removed soon TARGETS += $(BUILD_DIR)/libdgl.a endif ifeq ($(HAVE_STUB),true) TARGETS += $(BUILD_DIR)/libdgl-stub.a endif ifeq ($(HAVE_VULKAN),true) TARGETS += $(BUILD_DIR)/libdgl-vulkan.a endif # --------------------------------------------------------------------------------------------------------------------- all: $(TARGETS) cairo: $(BUILD_DIR)/libdgl-cairo.a opengl: $(BUILD_DIR)/libdgl-opengl.a opengl3: $(BUILD_DIR)/libdgl-opengl3.a stub: $(BUILD_DIR)/libdgl-stub.a vulkan: $(BUILD_DIR)/libdgl-vulkan.a # --------------------------------------------------------------------------------------------------------------------- $(BUILD_DIR)/libdgl-cairo.a: $(OBJS_cairo) -@mkdir -p $(BUILD_DIR) @echo "Creating libdgl-cairo.a" $(SILENT)rm -f $@ $(SILENT)$(AR) crs $@ $^ $(BUILD_DIR)/libdgl-opengl.a: $(OBJS_opengl) -@mkdir -p $(BUILD_DIR) @echo "Creating libdgl-opengl.a" $(SILENT)rm -f $@ $(SILENT)$(AR) crs $@ $^ $(BUILD_DIR)/libdgl-opengl3.a: $(OBJS_opengl3) -@mkdir -p $(BUILD_DIR) @echo "Creating libdgl-opengl3.a" $(SILENT)rm -f $@ $(SILENT)$(AR) crs $@ $^ $(BUILD_DIR)/libdgl-stub.a: $(OBJS_stub) -@mkdir -p $(BUILD_DIR) @echo "Creating libdgl-stub.a" $(SILENT)rm -f $@ $(SILENT)$(AR) crs $@ $^ $(BUILD_DIR)/libdgl-vulkan.a: $(OBJS_vulkan) -@mkdir -p $(BUILD_DIR) @echo "Creating libdgl-vulkan.a" $(SILENT)rm -f $@ $(SILENT)$(AR) crs $@ $^ # Compat name, to be removed soon $(BUILD_DIR)/libdgl.a: $(BUILD_DIR)/libdgl-opengl.a @echo "Symlinking libdgl.a" $(SILENT)ln -sf $< $@ # --------------------------------------------------------------------------------------------------------------------- $(BUILD_DIR)/dgl/%.c.o: src/%.c -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $<" $(SILENT)$(CC) $< $(BUILD_C_FLAGS) -c -o $@ $(BUILD_DIR)/dgl/%.cpp.o: src/%.cpp -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $<" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@ $(BUILD_DIR)/dgl/%.mm.o: src/%.mm -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $<" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -ObjC++ -o $@ # --------------------------------------------------------------------------------------------------------------------- $(BUILD_DIR)/dgl/pugl.cpp.o: src/pugl.cpp -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $<" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) -c -o $@ $(BUILD_DIR)/dgl/pugl.mm.o: src/pugl.mm -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $<" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) -c -ObjC++ -o $@ # --------------------------------------------------------------------------------------------------------------------- $(BUILD_DIR)/dgl/%.cpp.cairo.o: src/%.cpp -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $< (Cairo variant)" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) $(CAIRO_FLAGS) -DDGL_CAIRO -c -o $@ $(BUILD_DIR)/dgl/%.mm.cairo.o: src/%.mm -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $< (Cairo variant)" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) $(CAIRO_FLAGS) -DDGL_CAIRO -c -ObjC++ -o $@ # --------------------------------------------------------------------------------------------------------------------- $(BUILD_DIR)/dgl/%.cpp.opengl.o: src/%.cpp -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $< (OpenGL variant)" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) $(OPENGL_FLAGS) -DDGL_OPENGL -c -o $@ $(BUILD_DIR)/dgl/%.mm.opengl.o: src/%.mm -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $< (OpenGL variant)" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) $(OPENGL_FLAGS) -DDGL_OPENGL -c -ObjC++ -o $@ # --------------------------------------------------------------------------------------------------------------------- $(BUILD_DIR)/dgl/%.cpp.opengl3.o: src/%.cpp -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $< (OpenGL3 variant)" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) $(OPENGL_FLAGS) -DDGL_OPENGL -DDGL_USE_OPENGL3 -c -o $@ $(BUILD_DIR)/dgl/%.mm.opengl3.o: src/%.mm -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $< (OpenGL3 variant)" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) $(OPENGL_FLAGS) -DDGL_OPENGL -DDGL_USE_OPENGL3 -c -ObjC++ -o $@ # --------------------------------------------------------------------------------------------------------------------- $(BUILD_DIR)/dgl/%.cpp.vulkan.o: src/%.cpp -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $< (Vulkan variant)" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) $(VULKAN_FLAGS) -DDGL_VULKAN -c -o $@ $(BUILD_DIR)/dgl/%.mm.vulkan.o: src/%.mm -@mkdir -p $(BUILD_DIR)/dgl @echo "Compiling $< (Vulkan variant)" $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(PUGL_EXTRA_FLAGS) $(VULKAN_FLAGS) -DDGL_VULKAN -c -ObjC++ -o $@ # --------------------------------------------------------------------------------------------------------------------- clean: rm -rf $(BUILD_DIR)/dgl $(BUILD_DIR)/libdgl*.* debug: $(MAKE) DEBUG=true # --------------------------------------------------------------------------------------------------------------------- -include $(OBJS_common:%.o=%.d) -include $(OBJS_cairo:%.o=%.d) -include $(OBJS_opengl:%.o=%.d) -include $(OBJS_opengl3:%.o=%.d) -include $(OBJS_stub:%.o=%.d) -include $(OBJS_vulkan:%.o=%.d) # ---------------------------------------------------------------------------------------------------------------------