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view DPF-Prymula-audioplugins/dpf/dgl/src/ApplicationPrivateData.hpp @ 3:84e66ea83026
DPF-Prymula-audioplugins-0.231015-2
author | prymula <prymula76@outlook.com> |
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date | Mon, 16 Oct 2023 21:53:34 +0200 |
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/* * DISTRHO Plugin Framework (DPF) * Copyright (C) 2012-2021 Filipe Coelho <falktx@falktx.com> * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef DGL_APP_PRIVATE_DATA_HPP_INCLUDED #define DGL_APP_PRIVATE_DATA_HPP_INCLUDED #include "../Application.hpp" #include <list> #ifdef DISTRHO_OS_WINDOWS # ifndef NOMINMAX # define NOMINMAX # endif # include <winsock2.h> # include <windows.h> typedef HANDLE d_ThreadHandle; #else # include <pthread.h> typedef pthread_t d_ThreadHandle; #endif #ifdef DISTRHO_OS_MAC typedef struct PuglWorldImpl PuglWorld; #endif START_NAMESPACE_DGL class Window; #ifndef DISTRHO_OS_MAC typedef struct PuglWorldImpl PuglWorld; #endif // -------------------------------------------------------------------------------------------------------------------- struct Application::PrivateData { /** Pugl world instance. */ PuglWorld* const world; /** Whether the application is running as standalone, otherwise it is part of a plugin. */ const bool isStandalone; /** Whether the applicating is about to quit, or already stopped. Defaults to false. */ bool isQuitting; /** Helper for safely close everything from main thread. */ bool isQuittingInNextCycle; /** Whether the applicating is starting up, that is, no windows have been made visible yet. Defaults to true. */ bool isStarting; /** Counter of visible windows, only used in standalone mode. If 0->1, application is starting. If 1->0, application is quitting/stopping. */ uint visibleWindows; /** Handle that identifies the main thread. Used to check if calls belong to current thread or not. */ d_ThreadHandle mainThreadHandle; /** List of windows for this application. Only used during `close`. */ std::list<DGL_NAMESPACE::Window*> windows; /** List of idle callbacks for this application. */ std::list<DGL_NAMESPACE::IdleCallback*> idleCallbacks; /** Constructor and destructor */ explicit PrivateData(bool standalone); ~PrivateData(); /** Flag one window as shown, which increments @a visibleWindows. Sets @a isQuitting and @a isStarting as false if this is the first window. For standalone mode only. */ void oneWindowShown() noexcept; /** Flag one window as closed, which decrements @a visibleWindows. Sets @a isQuitting as true if this is the last window. For standalone mode only. */ void oneWindowClosed() noexcept; /** Run Pugl world update for @a timeoutInMs, and then each idle callback in order of registration. */ void idle(uint timeoutInMs); /** Run each idle callback without updating pugl world. */ void triggerIdleCallbacks(); /** Set flag indicating application is quitting, and close all windows in reverse order of registration. For standalone mode only. */ void quit(); /** Get time via pugl */ double getTime() const; /** Set pugl world class name. */ void setClassName(const char* name); DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(PrivateData) }; // -------------------------------------------------------------------------------------------------------------------- END_NAMESPACE_DGL #endif // DGL_APP_PRIVATE_DATA_HPP_INCLUDED