comparison DPF-Prymula-audioplugins/dpf/dgl/src/ApplicationPrivateData.hpp @ 3:84e66ea83026

DPF-Prymula-audioplugins-0.231015-2
author prymula <prymula76@outlook.com>
date Mon, 16 Oct 2023 21:53:34 +0200
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2:cf2cb71d31dd 3:84e66ea83026
1 /*
2 * DISTRHO Plugin Framework (DPF)
3 * Copyright (C) 2012-2021 Filipe Coelho <falktx@falktx.com>
4 *
5 * Permission to use, copy, modify, and/or distribute this software for any purpose with
6 * or without fee is hereby granted, provided that the above copyright notice and this
7 * permission notice appear in all copies.
8 *
9 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
10 * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
11 * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
14 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
15 */
16
17 #ifndef DGL_APP_PRIVATE_DATA_HPP_INCLUDED
18 #define DGL_APP_PRIVATE_DATA_HPP_INCLUDED
19
20 #include "../Application.hpp"
21
22 #include <list>
23
24 #ifdef DISTRHO_OS_WINDOWS
25 # ifndef NOMINMAX
26 # define NOMINMAX
27 # endif
28 # include <winsock2.h>
29 # include <windows.h>
30 typedef HANDLE d_ThreadHandle;
31 #else
32 # include <pthread.h>
33 typedef pthread_t d_ThreadHandle;
34 #endif
35
36 #ifdef DISTRHO_OS_MAC
37 typedef struct PuglWorldImpl PuglWorld;
38 #endif
39
40 START_NAMESPACE_DGL
41
42 class Window;
43
44 #ifndef DISTRHO_OS_MAC
45 typedef struct PuglWorldImpl PuglWorld;
46 #endif
47
48 // --------------------------------------------------------------------------------------------------------------------
49
50 struct Application::PrivateData {
51 /** Pugl world instance. */
52 PuglWorld* const world;
53
54 /** Whether the application is running as standalone, otherwise it is part of a plugin. */
55 const bool isStandalone;
56
57 /** Whether the applicating is about to quit, or already stopped. Defaults to false. */
58 bool isQuitting;
59
60 /** Helper for safely close everything from main thread. */
61 bool isQuittingInNextCycle;
62
63 /** Whether the applicating is starting up, that is, no windows have been made visible yet. Defaults to true. */
64 bool isStarting;
65
66 /** Counter of visible windows, only used in standalone mode.
67 If 0->1, application is starting. If 1->0, application is quitting/stopping. */
68 uint visibleWindows;
69
70 /** Handle that identifies the main thread. Used to check if calls belong to current thread or not. */
71 d_ThreadHandle mainThreadHandle;
72
73 /** List of windows for this application. Only used during `close`. */
74 std::list<DGL_NAMESPACE::Window*> windows;
75
76 /** List of idle callbacks for this application. */
77 std::list<DGL_NAMESPACE::IdleCallback*> idleCallbacks;
78
79 /** Constructor and destructor */
80 explicit PrivateData(bool standalone);
81 ~PrivateData();
82
83 /** Flag one window as shown, which increments @a visibleWindows.
84 Sets @a isQuitting and @a isStarting as false if this is the first window.
85 For standalone mode only. */
86 void oneWindowShown() noexcept;
87
88 /** Flag one window as closed, which decrements @a visibleWindows.
89 Sets @a isQuitting as true if this is the last window.
90 For standalone mode only. */
91 void oneWindowClosed() noexcept;
92
93 /** Run Pugl world update for @a timeoutInMs, and then each idle callback in order of registration. */
94 void idle(uint timeoutInMs);
95
96 /** Run each idle callback without updating pugl world. */
97 void triggerIdleCallbacks();
98
99 /** Set flag indicating application is quitting, and close all windows in reverse order of registration.
100 For standalone mode only. */
101 void quit();
102
103 /** Get time via pugl */
104 double getTime() const;
105
106 /** Set pugl world class name. */
107 void setClassName(const char* name);
108
109 DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(PrivateData)
110 };
111
112 // --------------------------------------------------------------------------------------------------------------------
113
114 END_NAMESPACE_DGL
115
116 #endif // DGL_APP_PRIVATE_DATA_HPP_INCLUDED